Immersive virtual environments allow to experience presence, the feeling of being present in a virtual environment. When accessing virtual reality with virtual reality goggles, head tracking is used to update the virtual viewpoint according to the user's head movement. While typically used unmodified, the extent to which the virtual viewpoint follows the real head motion can be scaled. In this paper, the effect of scaling below the threshold of perception on presence during a target acquisition task was studied. It was assumed, that presence is reduced when head motion is scaled. No effect on presence, simulator sickness and performance was found. A significant effect on physical task load was found. The results yield information for furthe...
This paper presents the results of a user study of the effects of different head-centric rest-frames...
Virtual reality has been becoming more affordable in recent years. This led to more content specific...
This paper presents the results of a study performed in order to evaluate whether a navigation techn...
Summarization: This research presents an immersive Virtual Environment (VE) of minimum tracking late...
This study examined human performance on a set of basic tasks representative of human interaction in...
This study examined human performance on a set of basic tasks representative of human interaction in...
A large body of literature is concerned with models of presence— the sensory illusion of being part ...
Attention allocation towards the mediated environment is assumed to be a necessary precondition to f...
BSC1004 Strategies for using virtual reality 2 Immersive virtual reality systems employing head-mou...
International audienceThe feeling of presence of virtual entities is an important objective in virtu...
According to the functional approach to the perception of spatial layout, angular optic variables th...
Even when geometrically accurate displays are used in virtual reality (VR), most labs report substan...
Newer technology is allowing for virtual environments to become more realistic by providing visual i...
abstract: Virtual reality (VR) educational games are growing in demand, partly because of evidence f...
It is unclear what impact presence has on a virtual environment's (VE) ability to enhance learning a...
This paper presents the results of a user study of the effects of different head-centric rest-frames...
Virtual reality has been becoming more affordable in recent years. This led to more content specific...
This paper presents the results of a study performed in order to evaluate whether a navigation techn...
Summarization: This research presents an immersive Virtual Environment (VE) of minimum tracking late...
This study examined human performance on a set of basic tasks representative of human interaction in...
This study examined human performance on a set of basic tasks representative of human interaction in...
A large body of literature is concerned with models of presence— the sensory illusion of being part ...
Attention allocation towards the mediated environment is assumed to be a necessary precondition to f...
BSC1004 Strategies for using virtual reality 2 Immersive virtual reality systems employing head-mou...
International audienceThe feeling of presence of virtual entities is an important objective in virtu...
According to the functional approach to the perception of spatial layout, angular optic variables th...
Even when geometrically accurate displays are used in virtual reality (VR), most labs report substan...
Newer technology is allowing for virtual environments to become more realistic by providing visual i...
abstract: Virtual reality (VR) educational games are growing in demand, partly because of evidence f...
It is unclear what impact presence has on a virtual environment's (VE) ability to enhance learning a...
This paper presents the results of a user study of the effects of different head-centric rest-frames...
Virtual reality has been becoming more affordable in recent years. This led to more content specific...
This paper presents the results of a study performed in order to evaluate whether a navigation techn...