System and methods for an application that allows users to interactively create, transform and play music using cell phones, iPhones(TM) and other enabled mobile communication devices communicating with a remote host are disclosed. Using an enabled mobile communication device, users are able to strike the mobile device like a drum to create and record rhythms, enter melodies using the keypads, add voice recordings, and manipulate musical tracks by tilting the mobile device continuously in three dimensions. The musical input is sequenced in multiple tracks and the transformative manipulations are applied in real time, allowing users to create their songs in an expressive motion-based manner.Georgia Tech Research Corporatio
The purpose of this thesis is to create an application on the Android platform, which is characteriz...
This paper describes software tools used to create java applications for performing music using mobi...
Adam & Atau exploit a commonly available consumer electronics device, the Apple iPhone, as an expres...
This project is concerned with using hand gestures to produce musical sounds, using a mobile phone a...
How to play an iPhone? You can talk, sing, or blow into the microphone; shake, stroke, or spin the d...
This project proposes the use of the sensory features of modern mobile phones that were previously u...
Playing musical instruments such as chordophones, percussions and keyboard types accompany with harm...
Mesh Garden explores participatory music-making with smart- phones using an audio sequencer game mad...
This paper describes a new interface for mobile music creation, the MobileMuse, that introduces the ...
We present research that extends the scope of the mobile application Control, a prototyping environm...
This project explores the possibility of creating or recreating musical rhythms in real-time using t...
This work aims at a music piece for large-scale audience participation usingmobile phones as musical...
In this paper we describe the SAME networked platform for context-aware, experience-centric mobile m...
The paper reports on the Cellmusic system: a real-time, wireless distributed composition and perform...
We present research that extends the scope of the mobile application Control, aprototyping environme...
The purpose of this thesis is to create an application on the Android platform, which is characteriz...
This paper describes software tools used to create java applications for performing music using mobi...
Adam & Atau exploit a commonly available consumer electronics device, the Apple iPhone, as an expres...
This project is concerned with using hand gestures to produce musical sounds, using a mobile phone a...
How to play an iPhone? You can talk, sing, or blow into the microphone; shake, stroke, or spin the d...
This project proposes the use of the sensory features of modern mobile phones that were previously u...
Playing musical instruments such as chordophones, percussions and keyboard types accompany with harm...
Mesh Garden explores participatory music-making with smart- phones using an audio sequencer game mad...
This paper describes a new interface for mobile music creation, the MobileMuse, that introduces the ...
We present research that extends the scope of the mobile application Control, a prototyping environm...
This project explores the possibility of creating or recreating musical rhythms in real-time using t...
This work aims at a music piece for large-scale audience participation usingmobile phones as musical...
In this paper we describe the SAME networked platform for context-aware, experience-centric mobile m...
The paper reports on the Cellmusic system: a real-time, wireless distributed composition and perform...
We present research that extends the scope of the mobile application Control, aprototyping environme...
The purpose of this thesis is to create an application on the Android platform, which is characteriz...
This paper describes software tools used to create java applications for performing music using mobi...
Adam & Atau exploit a commonly available consumer electronics device, the Apple iPhone, as an expres...