The aim of this paper is to present the state-of-the art research project in digital storytelling for museums titled CHESS (Cultural Heritage Experiences through Socio-personal interactions and Storytelling). The goal of CHESS is to research, implement and evaluate an innovative conceptual and technological framework that will enable both the experiencing of personalised interactive stories for visitors of cultural sites and the authoring of narrative structures by the cultural content experts. We believe that the new modality of extended museum visit that CHESS proposes will make cultural heritage sites more attractive and effectively conveyed to audiences (especially to “digital natives”) and will provide new means to leverage and exploit...
The museum of the future highlights an educational orientation that make it an institution considera...
The Italian cultural heritage is the richest in the world and its attrac-tiveness is still far from ...
Storytelling is widely used to project cultural elements and engage people emotionally. Digital stor...
In this work, we present the CHESS research prototype system which offers personalized, interactive ...
CHESS is a research prototype system aimed at enriching museum visits through personalized interacti...
CHESS is a research prototype system aimed at enriching museum visits through personalized interacti...
Abstract. In this work, we describe the basic elements of an effort towards achieving personalized ...
Storytelling has recently become a popular way to guide museum visitors, replacing traditional exhib...
This paper focuses on how a single installation can enhance personalization of the information in cu...
Digital Storytelling is emerging as “the” way to engage cultural heritage institutions’ visitors, bo...
The use of interactive storytelling by museums and heritage sites lends to the creation of experienc...
Digital storytelling is one resource museums have in hand for enriching their offer to audiences and...
Virtual cultural heritage applications, particularly virtual museums, nowadays include various forms...
Purpose of the paper: Starting from an overview of current trends, the aim of the present study is t...
Digital technologies in the modern era are almost mandatory for the presentation of all types of cul...
The museum of the future highlights an educational orientation that make it an institution considera...
The Italian cultural heritage is the richest in the world and its attrac-tiveness is still far from ...
Storytelling is widely used to project cultural elements and engage people emotionally. Digital stor...
In this work, we present the CHESS research prototype system which offers personalized, interactive ...
CHESS is a research prototype system aimed at enriching museum visits through personalized interacti...
CHESS is a research prototype system aimed at enriching museum visits through personalized interacti...
Abstract. In this work, we describe the basic elements of an effort towards achieving personalized ...
Storytelling has recently become a popular way to guide museum visitors, replacing traditional exhib...
This paper focuses on how a single installation can enhance personalization of the information in cu...
Digital Storytelling is emerging as “the” way to engage cultural heritage institutions’ visitors, bo...
The use of interactive storytelling by museums and heritage sites lends to the creation of experienc...
Digital storytelling is one resource museums have in hand for enriching their offer to audiences and...
Virtual cultural heritage applications, particularly virtual museums, nowadays include various forms...
Purpose of the paper: Starting from an overview of current trends, the aim of the present study is t...
Digital technologies in the modern era are almost mandatory for the presentation of all types of cul...
The museum of the future highlights an educational orientation that make it an institution considera...
The Italian cultural heritage is the richest in the world and its attrac-tiveness is still far from ...
Storytelling is widely used to project cultural elements and engage people emotionally. Digital stor...