The Music Room is an interactive installation that allows visitor to compose classical music by moving throughout a space. The distance between them and their average speed maps the emotionality of music: in particular, distance influences the pleasantness of the music, while speed influences its intensity. This paper focuses on the evaluation of visitors' experience with The Music Room by examining log-data, video footages, interviews, and questionnaires, as collected in two public exhibitions of the installation. We examined this data to the identify the factors that fostered the engagement and to understand how players appropriated the original design idea. Reconsidering our design assumptions against behavioural data, we noticed a numbe...
With contributions from artists, scientists, curators, entrepreneurs and designers engaged in the cr...
Interactive art exists through the participation of its audience. There is an increasing awareness...
This graduation project focuses on leveraging interactive media and designs for a future large capac...
In offering museum active, multi-sensorial experiences, digitally responsive exhibits are an importa...
Music making is among the activities that best fulfil a person’s full potential, but it is also one ...
The need for thorough evaluations is an emerging area of interest and importance in music interactio...
The need for thorough evaluations is an emerging area of interest and importance in music interactio...
The need for thorough evaluations is an emerging area of interest and importance in music interactio...
© 2014, Springer International Publishing Switzerland. Art in the early twenty-first century is incr...
Classical music venues in the Netherlands and throughout the world are struggling to attract new aud...
Classical music venues in the Netherlands and throughout the world are struggling to attract new aud...
Classical music venues in the Netherlands and throughout the world are struggling to attract new aud...
Classical music venues in the Netherlands and throughout the world are struggling to attract new aud...
Abstract This paper discusses how indeterminate techniques borrowed from experimental music can be ...
With contributions from artists, scientists, curators, entrepreneurs and designers engaged in the cr...
With contributions from artists, scientists, curators, entrepreneurs and designers engaged in the cr...
Interactive art exists through the participation of its audience. There is an increasing awareness...
This graduation project focuses on leveraging interactive media and designs for a future large capac...
In offering museum active, multi-sensorial experiences, digitally responsive exhibits are an importa...
Music making is among the activities that best fulfil a person’s full potential, but it is also one ...
The need for thorough evaluations is an emerging area of interest and importance in music interactio...
The need for thorough evaluations is an emerging area of interest and importance in music interactio...
The need for thorough evaluations is an emerging area of interest and importance in music interactio...
© 2014, Springer International Publishing Switzerland. Art in the early twenty-first century is incr...
Classical music venues in the Netherlands and throughout the world are struggling to attract new aud...
Classical music venues in the Netherlands and throughout the world are struggling to attract new aud...
Classical music venues in the Netherlands and throughout the world are struggling to attract new aud...
Classical music venues in the Netherlands and throughout the world are struggling to attract new aud...
Abstract This paper discusses how indeterminate techniques borrowed from experimental music can be ...
With contributions from artists, scientists, curators, entrepreneurs and designers engaged in the cr...
With contributions from artists, scientists, curators, entrepreneurs and designers engaged in the cr...
Interactive art exists through the participation of its audience. There is an increasing awareness...
This graduation project focuses on leveraging interactive media and designs for a future large capac...