Multi-User Virtual Worlds (MUVW) such as Open Wonderland and OpenSim have proved to be fruitful platforms for innovative educational practice, supporting exploratory learning and generating true engagement. However, when compared with the way educational activities have flourished through the use of the constantly evolving WWW, MUVW learning environments remain a relatively obscure niche. Since the advent and promise of Second Life more than twelve years ago there has been no critical mass reached and no movement towards standardisation. Concomitantly, the 3D Web has emerged as a recognisable if loosely defined concept. With the advent of technologies such as WebGL and a plethora of plug-in 3D viewers for web browsers, the question arises: ...
Abstract: Information and Communication Technologies (ICT) offer new approaches towards knowledge ac...
This paper discusses research into online, multi-user, interactive virtual worlds for use in educati...
Metaverses provide a framework for developing distributed 3D Internet applications where users gain ...
AbstractThe continuing advances in computer graphics and Internet bandwidths are supporting a gradua...
The continuing advances in computer graphics and Internet bandwidths are supporting a gradual conver...
While digital virtual worlds have been used in education for a number of years, advances in the capa...
The growth in the range of disciplines that Virtual Worlds support for educational purposes is evid...
The notion that the Web will transform into a three-dimensional space and that an avatar will be inv...
One area that has received little attention in the focus on virtual worlds in education since 2006 i...
Picture a world where imagination is the only limit; a world that stimulates students to learn, comm...
There is a general idea that video games can teach skills that are important in today’s society, na...
There is no doubt that during the last few years the learning process has been greatly affected by t...
Three-dimensional (3D) immersive virtual worlds have been touted as being capable of facilitating hi...
There is no doubt that during the last few years the learning process has been greatly affected by t...
[[abstract]]The Virtual Realty Modeling Language sets an open-standard file format for designing 3D ...
Abstract: Information and Communication Technologies (ICT) offer new approaches towards knowledge ac...
This paper discusses research into online, multi-user, interactive virtual worlds for use in educati...
Metaverses provide a framework for developing distributed 3D Internet applications where users gain ...
AbstractThe continuing advances in computer graphics and Internet bandwidths are supporting a gradua...
The continuing advances in computer graphics and Internet bandwidths are supporting a gradual conver...
While digital virtual worlds have been used in education for a number of years, advances in the capa...
The growth in the range of disciplines that Virtual Worlds support for educational purposes is evid...
The notion that the Web will transform into a three-dimensional space and that an avatar will be inv...
One area that has received little attention in the focus on virtual worlds in education since 2006 i...
Picture a world where imagination is the only limit; a world that stimulates students to learn, comm...
There is a general idea that video games can teach skills that are important in today’s society, na...
There is no doubt that during the last few years the learning process has been greatly affected by t...
Three-dimensional (3D) immersive virtual worlds have been touted as being capable of facilitating hi...
There is no doubt that during the last few years the learning process has been greatly affected by t...
[[abstract]]The Virtual Realty Modeling Language sets an open-standard file format for designing 3D ...
Abstract: Information and Communication Technologies (ICT) offer new approaches towards knowledge ac...
This paper discusses research into online, multi-user, interactive virtual worlds for use in educati...
Metaverses provide a framework for developing distributed 3D Internet applications where users gain ...