Previous studies show that online virtual worlds can contribute to the social aspects of distance learning, improve student engagement, and enhance students’ experience as a whole [4]; [3]. This paper reviews previous research of using online virtual worlds in teaching and learning, compares Second Life with traditional classroom sessions and the Blackboard, and discusses the benefits and problems of using virtual environments in the post-sixteen education and how they affect students’ learning. It also reports a study of using Second Life as an educational environment for teaching games design at undergraduate level, and investigates the impacts and implications of online virtual environments on learning and teaching processes and their...
With the growth of the internet comes the development of virtual worlds which create a perfect setti...
Online social networks and computer based games continue to attract new users in their millions arou...
Second Life is an online 3D virtual environment that offers interesting potential for use in educati...
Previous studies show that online virtual worlds can contribute to the social aspects of distance l...
Online social networks and computer based games continue to attract new users in their millions arou...
Abstract: Effectiveness of usage of game has been proven in many perspectives however; within actual...
com) has multiple potential uses in teaching. In Second Life (SL), users create avatars that represe...
Second Life is an online virtual world that is three dimensional and uses rich graphics to allow the...
Three-dimensional (3D) virtual world Second Life was launched in 2003 and has since become one of th...
Formal off-campus flexible learning has been a feature of higher education since the 19th century. T...
Formal off-campus flexible learning has been a feature of higher education since the 19th century. T...
Second Life is an Internet-based virtual environment. It is a parallel world that can accommodate th...
Formal off-campus flexible learning has been a feature of higher education since the 19th century. T...
When Second Life first came to the attention of the mainstream media in 2007, educators recognised t...
Second Life (SL) is a 3-D virtual online environment that was first released in 2003 by Linden Lab. ...
With the growth of the internet comes the development of virtual worlds which create a perfect setti...
Online social networks and computer based games continue to attract new users in their millions arou...
Second Life is an online 3D virtual environment that offers interesting potential for use in educati...
Previous studies show that online virtual worlds can contribute to the social aspects of distance l...
Online social networks and computer based games continue to attract new users in their millions arou...
Abstract: Effectiveness of usage of game has been proven in many perspectives however; within actual...
com) has multiple potential uses in teaching. In Second Life (SL), users create avatars that represe...
Second Life is an online virtual world that is three dimensional and uses rich graphics to allow the...
Three-dimensional (3D) virtual world Second Life was launched in 2003 and has since become one of th...
Formal off-campus flexible learning has been a feature of higher education since the 19th century. T...
Formal off-campus flexible learning has been a feature of higher education since the 19th century. T...
Second Life is an Internet-based virtual environment. It is a parallel world that can accommodate th...
Formal off-campus flexible learning has been a feature of higher education since the 19th century. T...
When Second Life first came to the attention of the mainstream media in 2007, educators recognised t...
Second Life (SL) is a 3-D virtual online environment that was first released in 2003 by Linden Lab. ...
With the growth of the internet comes the development of virtual worlds which create a perfect setti...
Online social networks and computer based games continue to attract new users in their millions arou...
Second Life is an online 3D virtual environment that offers interesting potential for use in educati...