3D digital modelling offers a powerful way of visualising vanished buildings and places. A large digital model of ancient Rome created by a researcher, Dr Matthew Nicholls, proved popular with students and was used as the basis for a successful final year module
Edited by F. Giligny, F. Djindjian, L. Costa, P. Moscati and S. Robert.ISBN : 978-1-78491-100-3Inter...
International audience3D technologies have offered researchers in the Humanities (archaeologists, an...
International audienceThe CIREVE (Centre Interdisciplinaire de Réalité Virtuelle) of the University ...
In which the author writes about the value of digital reconstruction for the study of archaeology an...
The REVISIT project explored how immersive 3D models generated in heritage and research contexts can...
In the 21st century, Classical Archaeology is making more and more use of digital tools and methods....
For the last few years, I have been working on an extensive digital model of ancient Rome as it appe...
Over 675 ancient Roman municipal entities are known from across North Africa; however, most of the s...
This paper explores how a legacy digital artefact can be adopted within formal education settings an...
Developments in information technology have challenged the traditional model of museums, libraries a...
Fascinated with building “living” digital representations of past cultures, Bachelor of Arts senior ...
This paper explores how a pre-existing virtual 3D model of the British Empire Exhibition of 1938 was...
The Open University (OU) has a proud tradition of using technology to support student learning and o...
Digital reconstructions or 3D reconstructions are an important medium to open results of research to...
Working in small groups, students in my seminar, Digital Rome: Visualizing Ancient Roman Urbanism in...
Edited by F. Giligny, F. Djindjian, L. Costa, P. Moscati and S. Robert.ISBN : 978-1-78491-100-3Inter...
International audience3D technologies have offered researchers in the Humanities (archaeologists, an...
International audienceThe CIREVE (Centre Interdisciplinaire de Réalité Virtuelle) of the University ...
In which the author writes about the value of digital reconstruction for the study of archaeology an...
The REVISIT project explored how immersive 3D models generated in heritage and research contexts can...
In the 21st century, Classical Archaeology is making more and more use of digital tools and methods....
For the last few years, I have been working on an extensive digital model of ancient Rome as it appe...
Over 675 ancient Roman municipal entities are known from across North Africa; however, most of the s...
This paper explores how a legacy digital artefact can be adopted within formal education settings an...
Developments in information technology have challenged the traditional model of museums, libraries a...
Fascinated with building “living” digital representations of past cultures, Bachelor of Arts senior ...
This paper explores how a pre-existing virtual 3D model of the British Empire Exhibition of 1938 was...
The Open University (OU) has a proud tradition of using technology to support student learning and o...
Digital reconstructions or 3D reconstructions are an important medium to open results of research to...
Working in small groups, students in my seminar, Digital Rome: Visualizing Ancient Roman Urbanism in...
Edited by F. Giligny, F. Djindjian, L. Costa, P. Moscati and S. Robert.ISBN : 978-1-78491-100-3Inter...
International audience3D technologies have offered researchers in the Humanities (archaeologists, an...
International audienceThe CIREVE (Centre Interdisciplinaire de Réalité Virtuelle) of the University ...