Pedagogical theory of today gives high priority to social components of learning. Within the field of computer supported learning there are many attempts to acknowledge this. One approach involves the addition of virtual characters to electronic learning environments. Such character enhanced systems are the focus of the present article. Firstly, a systematic overview is given of pedagogical benefits that have been proposed in the literature regarding character enhancement of electronic learning environments, for example increased motivation, stimulation of particular learning activities, enhanced flow of communication and fulfillment of a need for deeper personal relationships in learning. Secondly, I examine the empirical results presented...
Embodied pedagogical agents – visually represented, computer generated characters in pedagogical rol...
Costly time and resources have been invested to produce virtual learning environments with avatars a...
Today, virtual reality (VB) is widely used in various fields, especially in computer systems, engine...
Abstract: Virtual characters (including educational pedagogy agents and NPCs in games) are significa...
In the past few years advancements in internet and communication technologies have contributed to re...
The article explores the relation between i) the attitudes of students towards digital pedagogical c...
An analysis of the characteristics of the use of virtual characters in hypermedia study materials is...
want to be able to create virtual humans that look, commu-nicate, and behave like real people as muc...
Abstract. In this paper we explore a new direction for pedagogical computer characters, which we bel...
Virtual characters have been employed for many purposes including interacting with players of seriou...
This paper explores and discusses arguments for the use of virtual environments and interactive avat...
Virtual pedagogical agents (VPAs), i.e. computer generated characters in pedagogical roles, populate...
The study examines whether the effect of virtual presence on learning is influenced by learner chara...
Today, virtual reality (VB) is widely used in various fields, especially in computer systems, engine...
Recent years have seen a growing interest in the role that narrative can play in learning. With the ...
Embodied pedagogical agents – visually represented, computer generated characters in pedagogical rol...
Costly time and resources have been invested to produce virtual learning environments with avatars a...
Today, virtual reality (VB) is widely used in various fields, especially in computer systems, engine...
Abstract: Virtual characters (including educational pedagogy agents and NPCs in games) are significa...
In the past few years advancements in internet and communication technologies have contributed to re...
The article explores the relation between i) the attitudes of students towards digital pedagogical c...
An analysis of the characteristics of the use of virtual characters in hypermedia study materials is...
want to be able to create virtual humans that look, commu-nicate, and behave like real people as muc...
Abstract. In this paper we explore a new direction for pedagogical computer characters, which we bel...
Virtual characters have been employed for many purposes including interacting with players of seriou...
This paper explores and discusses arguments for the use of virtual environments and interactive avat...
Virtual pedagogical agents (VPAs), i.e. computer generated characters in pedagogical roles, populate...
The study examines whether the effect of virtual presence on learning is influenced by learner chara...
Today, virtual reality (VB) is widely used in various fields, especially in computer systems, engine...
Recent years have seen a growing interest in the role that narrative can play in learning. With the ...
Embodied pedagogical agents – visually represented, computer generated characters in pedagogical rol...
Costly time and resources have been invested to produce virtual learning environments with avatars a...
Today, virtual reality (VB) is widely used in various fields, especially in computer systems, engine...