This thesis is concerned with one of the core problems in computer vision, namely to reconstruct a real world scene from several images of it. The interplay between the geometry of the scene, the cameras and the images is analyzed. The framework is based on projective geometry, which is the natural language for describing the geometry of multiple views. The affine and Euclidean geometries are regarded as special cases of projective geometry. First, the projection of several different geometric primitives in multiple views is described and analyzed. The analysis includes points, lines, quadrics and curved surfaces. The cameras are assumed to be uncalibrated and both the perspective/projective and the affine camera model are considered. Sever...
The problem of structure from motion is concerned with recovering 3-dimensional structure of an obje...
In the context of multiple view geometry in any dimension, we compute the minimum number of views ne...
This thesis is concerned with the geometrical parts of computer vision, or more precisely, with the ...
This paper investigates a classical problem in computer vision: Given corresponding points in multip...
This paper investigates a classical problem in computer vision: Given corresponding points in multip...
The problem of recovering scene structure and camera motion from images has a number of inherent amb...
The problem of recovering scene structure and camera motion from images has a number of inherent amb...
There exist intricate geometric relations between multiple views of a 3D scene. These relations are...
This paper investigates critical configurations for projective reconstruction from multiple images t...
This paper investigates critical configurations for projective reconstruction from multiple images t...
We will show methods for interpolation of viewpoint from multiple cameras based on projective geomet...
The critical configurations for projective reconstruction from three views are discussed. A set of c...
Reconstructing a 3-dimensional scene from a set of2-dimensional images is a fundamental problem in c...
We study the geometric relations that link a 3D scene to its perspective images. The focus is on the...
We study the geometric relations that link a 3D scene to its perspective images. The focus is on the...
The problem of structure from motion is concerned with recovering 3-dimensional structure of an obje...
In the context of multiple view geometry in any dimension, we compute the minimum number of views ne...
This thesis is concerned with the geometrical parts of computer vision, or more precisely, with the ...
This paper investigates a classical problem in computer vision: Given corresponding points in multip...
This paper investigates a classical problem in computer vision: Given corresponding points in multip...
The problem of recovering scene structure and camera motion from images has a number of inherent amb...
The problem of recovering scene structure and camera motion from images has a number of inherent amb...
There exist intricate geometric relations between multiple views of a 3D scene. These relations are...
This paper investigates critical configurations for projective reconstruction from multiple images t...
This paper investigates critical configurations for projective reconstruction from multiple images t...
We will show methods for interpolation of viewpoint from multiple cameras based on projective geomet...
The critical configurations for projective reconstruction from three views are discussed. A set of c...
Reconstructing a 3-dimensional scene from a set of2-dimensional images is a fundamental problem in c...
We study the geometric relations that link a 3D scene to its perspective images. The focus is on the...
We study the geometric relations that link a 3D scene to its perspective images. The focus is on the...
The problem of structure from motion is concerned with recovering 3-dimensional structure of an obje...
In the context of multiple view geometry in any dimension, we compute the minimum number of views ne...
This thesis is concerned with the geometrical parts of computer vision, or more precisely, with the ...