A large number of studies carried out on pupils aged 8–14 have shown that teachable agent (TA) based games are beneficial for learning. The present pioneering study aimed to initiate research looking at whether TA based games can be used as far down as preschool age. Around the age of four, theory of mind (ToM) is under development and it is not unlikely that a fully developed ToM is necessary to benefit from a TA’s socially engaging characteristics. 10 preschool children participated in an experiment of playing a mathematics game. The participants playing a TA-version of the game engaged socially with the TA and were not disturbed by his presence. Thus, this study unveil exciting possibilities for further research of the hypothesised educa...
Early childhood between 4 and 6 years is known as pre-school age which experts call the golden age, ...
Early mathematical understanding is important for later success in mathematics. Game based intervent...
This study investigated the effects of a role-play intervention program on the Theory of Mind (ToM) ...
Educational software in which the student takes the role of teacher and instructs a digital tutee a ...
This study investigated how preschool children processed and understood critical information in Magi...
Studies on teachable agents (TA) have repeatedly demonstrated their benefits in primary school pupil...
For learning to take place in digital learning environments, learners need to use educational softwa...
Many poor children are underprepared for demanding primary school curricula. Research in cognitive s...
Educational software in the form of games or so called “computer assisted intervention” for young ch...
peer reviewedEarly arithmetic skills, and in particular the understanding of the part-whole relation...
All in-text references underlined in blue are linked to publications on ResearchGate, letting you ac...
Adaptive serious mathematical games in kindergarten were used to investigate whether kindergarteners...
Preschool children vary in their numerical knowledge, and this variation predicts math achievement t...
This research investigated the use of game playing for mental computation development. As part of a ...
Playing opportunities provided by teachers for pre-school children can help to encourage children’s ...
Early childhood between 4 and 6 years is known as pre-school age which experts call the golden age, ...
Early mathematical understanding is important for later success in mathematics. Game based intervent...
This study investigated the effects of a role-play intervention program on the Theory of Mind (ToM) ...
Educational software in which the student takes the role of teacher and instructs a digital tutee a ...
This study investigated how preschool children processed and understood critical information in Magi...
Studies on teachable agents (TA) have repeatedly demonstrated their benefits in primary school pupil...
For learning to take place in digital learning environments, learners need to use educational softwa...
Many poor children are underprepared for demanding primary school curricula. Research in cognitive s...
Educational software in the form of games or so called “computer assisted intervention” for young ch...
peer reviewedEarly arithmetic skills, and in particular the understanding of the part-whole relation...
All in-text references underlined in blue are linked to publications on ResearchGate, letting you ac...
Adaptive serious mathematical games in kindergarten were used to investigate whether kindergarteners...
Preschool children vary in their numerical knowledge, and this variation predicts math achievement t...
This research investigated the use of game playing for mental computation development. As part of a ...
Playing opportunities provided by teachers for pre-school children can help to encourage children’s ...
Early childhood between 4 and 6 years is known as pre-school age which experts call the golden age, ...
Early mathematical understanding is important for later success in mathematics. Game based intervent...
This study investigated the effects of a role-play intervention program on the Theory of Mind (ToM) ...