When a Virtual Environment (VE) is designed, decisions regarding the navigation of the viewpoint, interaction with objects, and the behavior of the VE itself are made. Each of these can affect the usability and the cognitive load on the user. A VE that had previously been constructed as a prototype tool for the assessment of brain injury has been studied to establish the consequences of such design decisions. Six people, two with brain injury, have used the VE to perform a specific task (brewing coffee) a total of ten times over two sessions separated by a week. These trials were video recorded and analysed. Results and implications are presented and discussed
Acquired brain injury patients often report navigation impairments. A cognitive rehabilitation thera...
Traditional methods of movement assessment in clinical rehab are often labor intensive and provide a...
Executive functions have been argued to be the most vulnerable to brain injury. In providing an anal...
Virtual Reality (VR) has shown great potential in various training applications. In the field of cog...
Virtual Reality (VR) as a complementary tool for medical practitioners in the assessment and rehabil...
Virtual Reality (VR) as a complementary tool for medical practitioners in the assessment and rehabil...
People with acquired brain injury (ABI) often have problems leading an independent life due to impai...
In this thesis, the usability of Virtual Reality (VR) has been investigated and developed within two...
International audienceVirtual Reality (VR) as a complementary tool formedical practitioners in the a...
International audienceThis chapter is a systematic review of the studies that have used virtual real...
Spatial navigation, which involves higher cognitive functions, is frequently implemented in daily ac...
International audienceUNLABELLED: An increasing number of studies address the use of virtual environ...
International audienceTraumatic brain injury (TBI) causes impairments affecting instrumental activit...
Virtual Reality (VR) technology offers new options for neuropsychological assessment and cognitive r...
At the University of Nottingham, UK, a project is currently in progress which is exploring the appli...
Acquired brain injury patients often report navigation impairments. A cognitive rehabilitation thera...
Traditional methods of movement assessment in clinical rehab are often labor intensive and provide a...
Executive functions have been argued to be the most vulnerable to brain injury. In providing an anal...
Virtual Reality (VR) has shown great potential in various training applications. In the field of cog...
Virtual Reality (VR) as a complementary tool for medical practitioners in the assessment and rehabil...
Virtual Reality (VR) as a complementary tool for medical practitioners in the assessment and rehabil...
People with acquired brain injury (ABI) often have problems leading an independent life due to impai...
In this thesis, the usability of Virtual Reality (VR) has been investigated and developed within two...
International audienceVirtual Reality (VR) as a complementary tool formedical practitioners in the a...
International audienceThis chapter is a systematic review of the studies that have used virtual real...
Spatial navigation, which involves higher cognitive functions, is frequently implemented in daily ac...
International audienceUNLABELLED: An increasing number of studies address the use of virtual environ...
International audienceTraumatic brain injury (TBI) causes impairments affecting instrumental activit...
Virtual Reality (VR) technology offers new options for neuropsychological assessment and cognitive r...
At the University of Nottingham, UK, a project is currently in progress which is exploring the appli...
Acquired brain injury patients often report navigation impairments. A cognitive rehabilitation thera...
Traditional methods of movement assessment in clinical rehab are often labor intensive and provide a...
Executive functions have been argued to be the most vulnerable to brain injury. In providing an anal...