This article demonstrates that typical restrictions which are imposed in dialogical logic in order to recover first-order logical consequence from a fragment of natural language argumentation are also forthcoming from preference profiles of boundedly rational players, provided that these players instantiate a specific player type and compute partial strategies. We present two structural rules, which are formulated similarly to closure rules for tableaux proofs that restrict players' strategies to a mapping between games in extensive forms (i.e., game trees) and proof trees. Both rules are motivated from players' preferences and limitations; they can therefore be viewed as being player-self-imposable. First-order logical consequence is thus ...
International audienceThis title links two of the most dominant research streams in philosophy of lo...
This paper provides a game-theoretical investigation on how to determine optimal strategies in dialo...
We study the complexity of the Strategic Argumentation Problem for 2-player dialogue games where a p...
Argument game-based proof theories provide procedural structures capable of determining the status o...
Argument game-based proof theories provide procedural structures capable of determining the status o...
Argument game-based proof theories provide procedural structures capable of determining the status o...
Argument game-based proof theories provide procedural structures capable of determining the status o...
If semantic consequence is analyzed with extensive games, logical reasoning can be accounted for by ...
The purpose of this paper is to study the fundamental mechanism, humans use in argumentation, and to...
AbstractThe purpose of this paper is to study the fundamental mechanism, humans use in argumentation...
Argumentation is a highly dynamical and dialectical process drawing on human cognition. Successful a...
Dialogical logic is a game-theoretical approach to logic. Logic is studied with the help of certain ...
International audienceThis title links two of the most dominant research streams in philosophy of lo...
International audienceThis title links two of the most dominant research streams in philosophy of lo...
In order to succeed, agents playing games must reason about the mechanics of the game, the strategie...
International audienceThis title links two of the most dominant research streams in philosophy of lo...
This paper provides a game-theoretical investigation on how to determine optimal strategies in dialo...
We study the complexity of the Strategic Argumentation Problem for 2-player dialogue games where a p...
Argument game-based proof theories provide procedural structures capable of determining the status o...
Argument game-based proof theories provide procedural structures capable of determining the status o...
Argument game-based proof theories provide procedural structures capable of determining the status o...
Argument game-based proof theories provide procedural structures capable of determining the status o...
If semantic consequence is analyzed with extensive games, logical reasoning can be accounted for by ...
The purpose of this paper is to study the fundamental mechanism, humans use in argumentation, and to...
AbstractThe purpose of this paper is to study the fundamental mechanism, humans use in argumentation...
Argumentation is a highly dynamical and dialectical process drawing on human cognition. Successful a...
Dialogical logic is a game-theoretical approach to logic. Logic is studied with the help of certain ...
International audienceThis title links two of the most dominant research streams in philosophy of lo...
International audienceThis title links two of the most dominant research streams in philosophy of lo...
In order to succeed, agents playing games must reason about the mechanics of the game, the strategie...
International audienceThis title links two of the most dominant research streams in philosophy of lo...
This paper provides a game-theoretical investigation on how to determine optimal strategies in dialo...
We study the complexity of the Strategic Argumentation Problem for 2-player dialogue games where a p...