The Swedish Pompeii Project started in 2000 as a research and fieldwork activity initiated by the Swedish Institute in Rome. The aim was to record and analyze an entire Pompeian city-block, Insula V 1. Since autumn 2011 a new branch of advanced digital archaeology, involving 3D reconstructions and documentation methods, was added to the project agenda. The insula was completely digitized using laser scanner technology and the raw data were employed to develop different research activities in the area of digital visualization. This paper presents the recent results of the 3D interpretation of the house of Caecilius Iucundus. This research activity was developed employing a large variety of historical and archaeological sources such as: archa...
In the framework of the Project 3D-ICONS (www.3dicons-project.eu), different large archaeological mo...
The methodology proposed in this paper in based on an integrated approach for creating a 3D digital ...
This paper describes the process to create a single realistic 3D digital model of a wide archeologic...
The Swedish Pompeii Project started in 2000 as a fieldwork initiated from the Swedish Institute in R...
In recent times, archaeological documentation strategies have been considerably improved by the use ...
The text describes new methods elaborated for and used in the building archaeological assessment of ...
The paper presents the first results of an interdisciplinary project related to the 3D documentation...
The paper analyses the complete methodology adopted in making the computer graphic movie presetning ...
The paper presents the first results of an interdisciplinary project related to the 3D documentation...
[EN] A large amount of 3D digital models, acquired with reality-based techniques or modelled with CA...
This contribution focuses on methodologies for virtual reconstruction of cultural heritage in variou...
Usually archeological artifacts are documented in written or drawn form: today, thanks to the advent...
The project `The Art of Reconstruction' explores the usage of digital three-dimensional (3D) reconst...
Computer graphics and three-dimensional modelling techniques have extended the possibilities of arch...
The research project VisualVersilia 3D aims at offering a new method to record and visualize the ter...
In the framework of the Project 3D-ICONS (www.3dicons-project.eu), different large archaeological mo...
The methodology proposed in this paper in based on an integrated approach for creating a 3D digital ...
This paper describes the process to create a single realistic 3D digital model of a wide archeologic...
The Swedish Pompeii Project started in 2000 as a fieldwork initiated from the Swedish Institute in R...
In recent times, archaeological documentation strategies have been considerably improved by the use ...
The text describes new methods elaborated for and used in the building archaeological assessment of ...
The paper presents the first results of an interdisciplinary project related to the 3D documentation...
The paper analyses the complete methodology adopted in making the computer graphic movie presetning ...
The paper presents the first results of an interdisciplinary project related to the 3D documentation...
[EN] A large amount of 3D digital models, acquired with reality-based techniques or modelled with CA...
This contribution focuses on methodologies for virtual reconstruction of cultural heritage in variou...
Usually archeological artifacts are documented in written or drawn form: today, thanks to the advent...
The project `The Art of Reconstruction' explores the usage of digital three-dimensional (3D) reconst...
Computer graphics and three-dimensional modelling techniques have extended the possibilities of arch...
The research project VisualVersilia 3D aims at offering a new method to record and visualize the ter...
In the framework of the Project 3D-ICONS (www.3dicons-project.eu), different large archaeological mo...
The methodology proposed in this paper in based on an integrated approach for creating a 3D digital ...
This paper describes the process to create a single realistic 3D digital model of a wide archeologic...