The paper deals with the use of visual stereotypes in virtual pedagogical agents and its potential impact in digital learning environments. An analysis of the concept of visual stereotypes is followed by a discussion of affordances and drawbacks as to their use in the context of traditional media. Next, the paper explores whether virtual pedagogical characters introduce anything novel with regard to the use of visual stereotypes – as compared both to real life interaction between humans and to the use of visual stereotypes in traditional non-interactive media such as magazines, film, television and video. It is proposed that novel affordances, as well as novel drawbacks, indeed are being introduced with the use of visual stereotypes in virt...
The article explores the relation between i) the attitudes of students towards digital pedagogical c...
AbstractNumerous studies have explored the affordances of 3D virtual worlds. Although previous studi...
Users have the propensity to apply real-life gender stereotypes on virtual agents. Such stereotypes ...
Virtual pedagogical agents, i.e. computer generated characters with pedagogical roles – instructors,...
Virtual pedagogical agents (VPAs), i.e. computer generated characters in pedagogical roles, populate...
Embodied pedagogical agents – visually represented, computer generated characters in pedagogical rol...
Following a brief discussion on aspects of visual appearance and roles respectively, two user studie...
The paper addresses aspects of virtual pedagogical agents’ visual style (realism – iconization) in r...
The paper presents an overview of arguments for and against visual naturalism in virtual humanlike a...
The paper addresses aspects of virtual pedagogical agents ’ visual style (realism – iconization) in ...
This paper explores motivational and cognitive effects of more neutral or androgynous-looking versus...
The paper explores motivational and cognitive effects of more neutral or androgynous-looking charact...
Humans draw on their stereotypic beliefs to make assumptions about others. Even though prior researc...
. The paper presents a theoretical framework addressing three aspects of embodied pedagogical agents...
The article characterizes nature, sources and types of virtual reality, particularities of their inf...
The article explores the relation between i) the attitudes of students towards digital pedagogical c...
AbstractNumerous studies have explored the affordances of 3D virtual worlds. Although previous studi...
Users have the propensity to apply real-life gender stereotypes on virtual agents. Such stereotypes ...
Virtual pedagogical agents, i.e. computer generated characters with pedagogical roles – instructors,...
Virtual pedagogical agents (VPAs), i.e. computer generated characters in pedagogical roles, populate...
Embodied pedagogical agents – visually represented, computer generated characters in pedagogical rol...
Following a brief discussion on aspects of visual appearance and roles respectively, two user studie...
The paper addresses aspects of virtual pedagogical agents’ visual style (realism – iconization) in r...
The paper presents an overview of arguments for and against visual naturalism in virtual humanlike a...
The paper addresses aspects of virtual pedagogical agents ’ visual style (realism – iconization) in ...
This paper explores motivational and cognitive effects of more neutral or androgynous-looking versus...
The paper explores motivational and cognitive effects of more neutral or androgynous-looking charact...
Humans draw on their stereotypic beliefs to make assumptions about others. Even though prior researc...
. The paper presents a theoretical framework addressing three aspects of embodied pedagogical agents...
The article characterizes nature, sources and types of virtual reality, particularities of their inf...
The article explores the relation between i) the attitudes of students towards digital pedagogical c...
AbstractNumerous studies have explored the affordances of 3D virtual worlds. Although previous studi...
Users have the propensity to apply real-life gender stereotypes on virtual agents. Such stereotypes ...