Games are one of the most significant cultural forms of our times and yet they are poorly documented in Australia and New Zealand. Knowledge about the history of games is overwhelmingly held by private collectors and fans, with ephemera and other primary sources located amongst the general public. This paper presents and discusses the Popular Memory Archive (PMA), an online portal of the "Play It Again" game history and preservation project. As well as providing a way to disseminate some of the team's research, the PMA taps into what is, effectively, a collective public archive by providing a technique for collecting information, resources and memories from the public about 1980s computer games. Digital games are more than in...
The subject of digital game preservation is one that has moved up the research agenda in recent year...
The collection and conservation of code is still in its infancy in Australia. Even where coded items...
Video games are a cultural phenomenon; a medium like no other that has become one of the largest ent...
Author has attributed this research to ARC Linkage Project LP120100218.Games are one of the most sig...
Memories of playing games with computers have an important role in terms of documenting people'...
Part 7: Celebrating Nostalgia for Games - And Its Potential as Trojan HorseInternational audienceMem...
The Popular Memory Archive is an online collaborative research portal for collecting and exhibiting ...
The design of engaging digital access to collections and the creation of opportunities for richer co...
Author has attributed this research to ARC Linkage Project grant LP120100218.The art historical noti...
Springer's policy does not permit archiving of book chapters.This book constitutes the refereed post...
Computer games, like other digital media, are extremely vulnerable to long-term loss, yet little wor...
This article addresses the shifting, multiple and contradictory reception of early digital games tec...
Author has attributed the research to ARC Linkage Project LP120100218Digital games make up a signifi...
This essay explores the success of retrogaming to show how new public memories about gaming history ...
Game preservation is an emerging field of scholarship and practice that is concerned with the long- ...
The subject of digital game preservation is one that has moved up the research agenda in recent year...
The collection and conservation of code is still in its infancy in Australia. Even where coded items...
Video games are a cultural phenomenon; a medium like no other that has become one of the largest ent...
Author has attributed this research to ARC Linkage Project LP120100218.Games are one of the most sig...
Memories of playing games with computers have an important role in terms of documenting people'...
Part 7: Celebrating Nostalgia for Games - And Its Potential as Trojan HorseInternational audienceMem...
The Popular Memory Archive is an online collaborative research portal for collecting and exhibiting ...
The design of engaging digital access to collections and the creation of opportunities for richer co...
Author has attributed this research to ARC Linkage Project grant LP120100218.The art historical noti...
Springer's policy does not permit archiving of book chapters.This book constitutes the refereed post...
Computer games, like other digital media, are extremely vulnerable to long-term loss, yet little wor...
This article addresses the shifting, multiple and contradictory reception of early digital games tec...
Author has attributed the research to ARC Linkage Project LP120100218Digital games make up a signifi...
This essay explores the success of retrogaming to show how new public memories about gaming history ...
Game preservation is an emerging field of scholarship and practice that is concerned with the long- ...
The subject of digital game preservation is one that has moved up the research agenda in recent year...
The collection and conservation of code is still in its infancy in Australia. Even where coded items...
Video games are a cultural phenomenon; a medium like no other that has become one of the largest ent...