Educators and students are already quite mature and ready to take the advantage of mobile technology from both social and technology aspect. Various studies have been conducted in the use of technology to improve learning performance. Higher order thinking skills or HOTS is an important thing that needs to be possessed by the students to understand a specific knowledge. The integration between the positive opportunities in the use of mobile technology and learning strategies based on the concept of HOTS is the basic idea of this research to develop a mobile learning application. This research is the development of mobile learning application with the android platform that incorporates strategies for developing higher order thinking ski...
The tremendous development of information and communication technology, especially the existence of ...
The problem of rote-based learning in mathematics is well documented. Mobile technology can provide ...
This research aims to test the feasibility of an interactive e-module based on local wisdom using an...
Educators and students are already quite mature and ready to take the advantage of mobile technolog...
Thinking skills involve the manipulation of knowledge rather than memorizing the input is defined as...
This research aimed to develop HOTS Flash application and evaluate the effectiveness usability of HO...
This study aims to develop Physics Mobile Learning Media (PMLM) "Interactive. The approach used is s...
Improvement, development, and growth of a country cannot be separated from the quality of its human ...
Pada era Industri 4.0 teknologi berkembang begitu pesat, menghadirkan banyak perubahan termasuk pada...
Penelitian ini bertujuan untuk mengetahui pengaruh penggunaan Mobile Learning untuk meningkatkan kem...
Higher order thinking (HOTS) is thinking on a level that is higher than memorizing facts or telling ...
The use of mobile learning tool has controversy in Indonesian schools. Some teachers feel that it wo...
This study aims to determine the effectiveness of physics learning by using the Contextual Teaching ...
The problem of rote-based learning in mathematics is well documented. Mobile technology can provide ...
The problem of rote-based learning in mathematics is well documented. Mobile technology can provide ...
The tremendous development of information and communication technology, especially the existence of ...
The problem of rote-based learning in mathematics is well documented. Mobile technology can provide ...
This research aims to test the feasibility of an interactive e-module based on local wisdom using an...
Educators and students are already quite mature and ready to take the advantage of mobile technolog...
Thinking skills involve the manipulation of knowledge rather than memorizing the input is defined as...
This research aimed to develop HOTS Flash application and evaluate the effectiveness usability of HO...
This study aims to develop Physics Mobile Learning Media (PMLM) "Interactive. The approach used is s...
Improvement, development, and growth of a country cannot be separated from the quality of its human ...
Pada era Industri 4.0 teknologi berkembang begitu pesat, menghadirkan banyak perubahan termasuk pada...
Penelitian ini bertujuan untuk mengetahui pengaruh penggunaan Mobile Learning untuk meningkatkan kem...
Higher order thinking (HOTS) is thinking on a level that is higher than memorizing facts or telling ...
The use of mobile learning tool has controversy in Indonesian schools. Some teachers feel that it wo...
This study aims to determine the effectiveness of physics learning by using the Contextual Teaching ...
The problem of rote-based learning in mathematics is well documented. Mobile technology can provide ...
The problem of rote-based learning in mathematics is well documented. Mobile technology can provide ...
The tremendous development of information and communication technology, especially the existence of ...
The problem of rote-based learning in mathematics is well documented. Mobile technology can provide ...
This research aims to test the feasibility of an interactive e-module based on local wisdom using an...