The industry of video games is one of the fastest growing sectors in the worldwide economy. One of the key factors to increase engagement and player retention, was the use of various common game concepts such as leaderboards and achievements. The massive use of this approach and the impressive growth of players led to the concept of gamification as a service, later materialized in Game Backend as a Service (GBaaS). Instead of replicating the implementation of the game features in each version of the game for several platforms, GBaaS adhere to a service oriented architecture providing cross-platform game services that lets you easily integrate popular gaming features such as achievements, leaderboards, remote storage and real-time multiplaye...
Gaming as a Service is not defined in existing research. The lack of a formal definition leads to an...
Mobile game market is increasing in popularity year after year, attracting a wide audience of indepe...
Video games have become a great source of entertainment and emerged as a massive industry in the pas...
As multiplayer network gaming becomes more popular, the numbers of players and servers increase. A ...
The ultra competitive nature of global game industry, characterized by spiraling production times an...
In this paper, we detail a software platform that enables game developers to expose aspects of their...
In this paper, we detail a software platform that enables game developers to expose aspects of their...
The growing video game markets, especially the mobile market, have caused problems in terms of new g...
Abstract. In today’s heavily competitive game market, it has become very important to make a game th...
This book scrutinizes pervasive games from a technological perspective, focusing on the sub-domain o...
Due to hardware limitations at the origin of the video game industry, each new game was generally co...
Gamification is a novel method to improve engagement, motivation, or participation in non-game conte...
In recently software developer have to create real world games using cloud computing. Cloud technolo...
—: In less than 40 years, software games developed from scratch into an industry producing billions ...
Massive multiplayer online (MMO) is a new trend for players and various game companies are rushing t...
Gaming as a Service is not defined in existing research. The lack of a formal definition leads to an...
Mobile game market is increasing in popularity year after year, attracting a wide audience of indepe...
Video games have become a great source of entertainment and emerged as a massive industry in the pas...
As multiplayer network gaming becomes more popular, the numbers of players and servers increase. A ...
The ultra competitive nature of global game industry, characterized by spiraling production times an...
In this paper, we detail a software platform that enables game developers to expose aspects of their...
In this paper, we detail a software platform that enables game developers to expose aspects of their...
The growing video game markets, especially the mobile market, have caused problems in terms of new g...
Abstract. In today’s heavily competitive game market, it has become very important to make a game th...
This book scrutinizes pervasive games from a technological perspective, focusing on the sub-domain o...
Due to hardware limitations at the origin of the video game industry, each new game was generally co...
Gamification is a novel method to improve engagement, motivation, or participation in non-game conte...
In recently software developer have to create real world games using cloud computing. Cloud technolo...
—: In less than 40 years, software games developed from scratch into an industry producing billions ...
Massive multiplayer online (MMO) is a new trend for players and various game companies are rushing t...
Gaming as a Service is not defined in existing research. The lack of a formal definition leads to an...
Mobile game market is increasing in popularity year after year, attracting a wide audience of indepe...
Video games have become a great source of entertainment and emerged as a massive industry in the pas...