This paper focuses on the identification of hidden lines and junctions from natural sketches of drawings that exhibit an extended-trihedral geometry. Identification of hidden lines and junctions is essential in the creation of a complete 3D model of the sketched object, allowing the interpretation algorithms to infer what the unsketched back of the object should look like. This approach first labels the sketched visible edges of the object with a geometric edge label, obtaining a labelled junction at each of the visible junctions of the object. Using a dictionary of junctions with visible and hidden edges, these labelled visible junctions are then used to deduce the edge interpretation and orientation of some of the hidden edges. A genetic ...
Freehand sketching is an important part of the conceptual design process, and the increasing number ...
Reconstructing the 3D object depicted in a line drawing consistent with human perception is an inter...
We present the first algorithm capable of automatically lifting real-world, vector-format, industria...
In this article, visual perception principles were used to build an artificial perception model aime...
Ponència presentada al STAG17: Smart tools and Applications in Graphics, celebrat a Catania (Itàlia)...
The motivation of this work originates from recent studies on sketch-based modeling that emphasize o...
Drawings are an integral part of the design process, helping designers communicate abstract concepts...
Abstract—Single 2D line drawing is a straightforward method to illustrate 3D objects. The faces of a...
Abstract—The human vision system can interpret a single 2D line drawing as a 3D object without much ...
Closed or nearly closed regions are an important form of perceptual structure arising both in natura...
As part of the goal of automatic creation of B-rep models of engineering objects from freehand sketc...
In this paper we present a method for detecting rounds and fillets in engineering sketches and dra...
The human vision system can interpret a single 2D line drawing as a 3D object without much difficult...
We present an intuitive and interactive freehand sketching interface for 3D polyhedrons reconstructi...
This thesis presents methods for the automatic creation of boundary-representation models of polyhed...
Freehand sketching is an important part of the conceptual design process, and the increasing number ...
Reconstructing the 3D object depicted in a line drawing consistent with human perception is an inter...
We present the first algorithm capable of automatically lifting real-world, vector-format, industria...
In this article, visual perception principles were used to build an artificial perception model aime...
Ponència presentada al STAG17: Smart tools and Applications in Graphics, celebrat a Catania (Itàlia)...
The motivation of this work originates from recent studies on sketch-based modeling that emphasize o...
Drawings are an integral part of the design process, helping designers communicate abstract concepts...
Abstract—Single 2D line drawing is a straightforward method to illustrate 3D objects. The faces of a...
Abstract—The human vision system can interpret a single 2D line drawing as a 3D object without much ...
Closed or nearly closed regions are an important form of perceptual structure arising both in natura...
As part of the goal of automatic creation of B-rep models of engineering objects from freehand sketc...
In this paper we present a method for detecting rounds and fillets in engineering sketches and dra...
The human vision system can interpret a single 2D line drawing as a 3D object without much difficult...
We present an intuitive and interactive freehand sketching interface for 3D polyhedrons reconstructi...
This thesis presents methods for the automatic creation of boundary-representation models of polyhed...
Freehand sketching is an important part of the conceptual design process, and the increasing number ...
Reconstructing the 3D object depicted in a line drawing consistent with human perception is an inter...
We present the first algorithm capable of automatically lifting real-world, vector-format, industria...