This paper reports on the evaluation of a study to explore the use of the virtual world Second LifeTM for conducting real physics experiments, completed as a pilot activity for a new course development at The Open University. All HEIs within the UK are currently engaged in some level of activity in virtual worlds. However in such a young field there is a relatively scarce literature, and so small scale pilot projects are vital for exploring the pedagogical framework as well as the practical tools for supporting specific subjects within such an immersive environment. This study gave ten participants access to a small range of tools that enabled them to create experiments to explore the physics of Second Life using a cognitive learning approa...
Formal off-campus flexible learning has been a feature of higher education since the 19th century. T...
This paper explores the opportunities for learning offered by immersive virtual worlds. These are of...
This pilot study explored the learning experience of four undergraduate occupational therapy student...
The researcher sought to find out whether virtual worlds provided authentic, engaging and immersive ...
Much of modern science explores domains outside the experiential world of students. In these situati...
Formal off-campus flexible learning has been a feature of higher education since the 19th century. T...
As virtual worlds come of age, their potential for applications supporting teaching and learning is ...
Formal off-campus flexible learning has been a feature of higher education since the 19th century. T...
As virtual worlds come of age, their potential for applications supporting teaching and learning is ...
Second Life (SL) is a 3-D virtual online environment that was first released in 2003 by Linden Lab. ...
Second Life is an online virtual world that is gaining popularity in academic institutions as an alt...
This chapter proposes that the use of virtual worlds for science education is warranted and fits wel...
Second Life is an online virtual world that is three dimensional and uses rich graphics to allow the...
What do you think of this resource? Please click http://svy.mk/e6BP1G to complete a quick survey D...
At The Open University in the UK, we have conducted empirical qualitative research in Second Life, a...
Formal off-campus flexible learning has been a feature of higher education since the 19th century. T...
This paper explores the opportunities for learning offered by immersive virtual worlds. These are of...
This pilot study explored the learning experience of four undergraduate occupational therapy student...
The researcher sought to find out whether virtual worlds provided authentic, engaging and immersive ...
Much of modern science explores domains outside the experiential world of students. In these situati...
Formal off-campus flexible learning has been a feature of higher education since the 19th century. T...
As virtual worlds come of age, their potential for applications supporting teaching and learning is ...
Formal off-campus flexible learning has been a feature of higher education since the 19th century. T...
As virtual worlds come of age, their potential for applications supporting teaching and learning is ...
Second Life (SL) is a 3-D virtual online environment that was first released in 2003 by Linden Lab. ...
Second Life is an online virtual world that is gaining popularity in academic institutions as an alt...
This chapter proposes that the use of virtual worlds for science education is warranted and fits wel...
Second Life is an online virtual world that is three dimensional and uses rich graphics to allow the...
What do you think of this resource? Please click http://svy.mk/e6BP1G to complete a quick survey D...
At The Open University in the UK, we have conducted empirical qualitative research in Second Life, a...
Formal off-campus flexible learning has been a feature of higher education since the 19th century. T...
This paper explores the opportunities for learning offered by immersive virtual worlds. These are of...
This pilot study explored the learning experience of four undergraduate occupational therapy student...