Immigrants entering the European Community face a range of challenges in adapting to and understanding the culture of their host nation. Failure to address these challenges can lead to isolation and difficulties integrating into the society of the host country, leading to fragmented communities and a range of social issues. As part of a comprehensive suite of services for immigrants, the European-funded Mobile Assistance for Social Inclusion and Empowerment of Immigrants with Persuasive Learning Technologies and Social Network Services (MASELTOV) project seeks to provide both practical tools and learning services via mobile devices, providing a readily usable resource for immigrants. In this workshop paper, the game-based learning aspect of...
The use of digital games has found to be an effective tool to reinforce teaching/learning practices....
[EN] There is a demand for tools facilitating intercultural, diversity and inclusion (D&I) educatio...
Immigration has become a popular topic for digital games, most of them wanting players to empathize ...
Immigration imposes a range of challenges with the risk of social exclusion. As part of a comprehens...
As digital games continue to be explored as solutions to educational and behavioural challenges, the...
Migration involves individuals in serious risks of social exclusion from the information society (Ha...
The MASELTOV project is developing a framework for facilitating the creation of technology rich and ...
In response to the contemporary influx of refugees to Europe, the authors' team has developed and im...
Immigrants to the United States, including refugees, need to learn American culture in order to succ...
In the last decade, a huge number of studies on game-based learning have revolutionized education an...
Immigrants to the United States, including refugees, need to learn American culture in order to succ...
In the last decade, a huge number of studies on game-based learning have revolutionized education an...
Mobile games have a potential to assist in the acculturation of immigrants and refugees. We propose ...
This thesis inquires into whether a specific online game could be used as a catalyst for intercultur...
This thesis inquires into whether a specific online game could be used as a catalyst for intercultur...
The use of digital games has found to be an effective tool to reinforce teaching/learning practices....
[EN] There is a demand for tools facilitating intercultural, diversity and inclusion (D&I) educatio...
Immigration has become a popular topic for digital games, most of them wanting players to empathize ...
Immigration imposes a range of challenges with the risk of social exclusion. As part of a comprehens...
As digital games continue to be explored as solutions to educational and behavioural challenges, the...
Migration involves individuals in serious risks of social exclusion from the information society (Ha...
The MASELTOV project is developing a framework for facilitating the creation of technology rich and ...
In response to the contemporary influx of refugees to Europe, the authors' team has developed and im...
Immigrants to the United States, including refugees, need to learn American culture in order to succ...
In the last decade, a huge number of studies on game-based learning have revolutionized education an...
Immigrants to the United States, including refugees, need to learn American culture in order to succ...
In the last decade, a huge number of studies on game-based learning have revolutionized education an...
Mobile games have a potential to assist in the acculturation of immigrants and refugees. We propose ...
This thesis inquires into whether a specific online game could be used as a catalyst for intercultur...
This thesis inquires into whether a specific online game could be used as a catalyst for intercultur...
The use of digital games has found to be an effective tool to reinforce teaching/learning practices....
[EN] There is a demand for tools facilitating intercultural, diversity and inclusion (D&I) educatio...
Immigration has become a popular topic for digital games, most of them wanting players to empathize ...