A modified full-search (MFS) algorithm is presented for block-based motion estimation applications, which introduces the novel concept of variable distance dependent thresholds. The performance of the MFS algorithm is analyzed and quantitatively compared with both the traditional and exhaustive full-search (FS) technique, and the computationally faster, non-exhaustive three-step-search (TSS) algorithm. Experimental results show that by applying an appropriate threshold function, the MFS algorithm not only matches the speed of the TSS algorithm, but both retains a block distortion error comparable to the global minimum produced by the FS algorithm, and avoids the problem of identifying large numbers of spurious motion vectors in the search p...
Block motion estimation using full search is computationally intensive, many fast algorithm have pro...
Trading-off computational complexity and quality is an important performance constraint for real tim...
Trading-off computational complexity and quality is an important performance constraint for real tim...
A fast motion estimation algorithm, called distance-dependent thresholding search (DTS), is presente...
A new fast motion estimation algorithm, called distance dependent thresholding search (DTS), is pres...
A new fast motion estimation algorithm, called distance dependent thresholding search (DTS), is pres...
This paper presents a distance dependent thresholding search (DTS) block motion estimation algorithm...
Trading off computational complexity and quality is an important performance constraint for real tim...
[[abstract]]This paper presents a new motion estimation algorithm, called the adaptive motion estima...
Abstract: In this paper a new method for determining the search area for motion estimation algorithm...
Trading-off computational complexity and quality is an important performance constraint for real tim...
Block motion estimation using full search algorithm is computationally extensive. Previously propose...
In this paper a new method for determining the search area for motion estimation algorithm based on ...
Full search block matching algorithm (FSBMA) for motion estimation requires a high level of computat...
Trading off computational complexity and quality is an important performance constraint for real tim...
Block motion estimation using full search is computationally intensive, many fast algorithm have pro...
Trading-off computational complexity and quality is an important performance constraint for real tim...
Trading-off computational complexity and quality is an important performance constraint for real tim...
A fast motion estimation algorithm, called distance-dependent thresholding search (DTS), is presente...
A new fast motion estimation algorithm, called distance dependent thresholding search (DTS), is pres...
A new fast motion estimation algorithm, called distance dependent thresholding search (DTS), is pres...
This paper presents a distance dependent thresholding search (DTS) block motion estimation algorithm...
Trading off computational complexity and quality is an important performance constraint for real tim...
[[abstract]]This paper presents a new motion estimation algorithm, called the adaptive motion estima...
Abstract: In this paper a new method for determining the search area for motion estimation algorithm...
Trading-off computational complexity and quality is an important performance constraint for real tim...
Block motion estimation using full search algorithm is computationally extensive. Previously propose...
In this paper a new method for determining the search area for motion estimation algorithm based on ...
Full search block matching algorithm (FSBMA) for motion estimation requires a high level of computat...
Trading off computational complexity and quality is an important performance constraint for real tim...
Block motion estimation using full search is computationally intensive, many fast algorithm have pro...
Trading-off computational complexity and quality is an important performance constraint for real tim...
Trading-off computational complexity and quality is an important performance constraint for real tim...