This paper presents the NECA approach to the generation of dialogues between Embodied Conversational Agents (ECAs). This approach consist of the automated construction of an abstract script for an entire dialogue (cast in terms of dialogue acts), which is incrementally enhanced by a series of modules and finally ''performed'' by means of text, speech and body language, by a cast of ECAs. The approach makes it possible to automatically produce a large variety of highly expressive dialogues, some of whose essential properties are under the control of a user. The paper discusses the advantages and disadvantages of NECA's approach to Fully Generated Scripted Dialogue (FGSD), and explains the main techniques used in the two demonstrators that we...
Conversational agent also known as chatterbots are computer programs which are designed to converse ...
In this paper we introduce a system that automatically adds different types of non-verbal behavior t...
International audienceOne of the most desirable characteristics of an intelligent interactive system...
This paper presents the NECA approach to the generation of dialogues between Embodied Conversational...
The main aim of this paper is to introduce automated generation of scripted dialogue as a worthwhile...
We are developing an ECA (Embodied Communicational Agent) system in Hungarian language. The ECA has ...
This paper describes the NECA MNLG; a fully implemented Multimodal Natural Language Generation modul...
This paper reports on three studies into social presence cues which were carried out in the context ...
Recent advances in Natural Language Processing (NLP) and Artificial Intelligence (AI) in general hav...
We describe an implemented system which automatically generates and animates conversations between m...
Abstract. Embodied Conversational Agents (ECAs) are computer generated life-like characters that int...
16 pagesInternational audienceThis paper presents a bottom-up methodology to study human-human and h...
Many natural language dialogue systems make use of `canned text' for output generation. This approac...
This Master’s Project is carried out in the context of the NECA project. The NECA project develops a...
Actas de las IV Jornadas de Tecnología del Habla (JTH 2006)In this paper we propose a research frame...
Conversational agent also known as chatterbots are computer programs which are designed to converse ...
In this paper we introduce a system that automatically adds different types of non-verbal behavior t...
International audienceOne of the most desirable characteristics of an intelligent interactive system...
This paper presents the NECA approach to the generation of dialogues between Embodied Conversational...
The main aim of this paper is to introduce automated generation of scripted dialogue as a worthwhile...
We are developing an ECA (Embodied Communicational Agent) system in Hungarian language. The ECA has ...
This paper describes the NECA MNLG; a fully implemented Multimodal Natural Language Generation modul...
This paper reports on three studies into social presence cues which were carried out in the context ...
Recent advances in Natural Language Processing (NLP) and Artificial Intelligence (AI) in general hav...
We describe an implemented system which automatically generates and animates conversations between m...
Abstract. Embodied Conversational Agents (ECAs) are computer generated life-like characters that int...
16 pagesInternational audienceThis paper presents a bottom-up methodology to study human-human and h...
Many natural language dialogue systems make use of `canned text' for output generation. This approac...
This Master’s Project is carried out in the context of the NECA project. The NECA project develops a...
Actas de las IV Jornadas de Tecnología del Habla (JTH 2006)In this paper we propose a research frame...
Conversational agent also known as chatterbots are computer programs which are designed to converse ...
In this paper we introduce a system that automatically adds different types of non-verbal behavior t...
International audienceOne of the most desirable characteristics of an intelligent interactive system...