Most studies on reusable digital learning materials, learning objects (LOs), relate to their use in universities. Few empirical studies exist to explore the impact of LOs on pedagogy, especially in schools. This paper provides evidence from an evaluation of the use of LOs in schools. The evidence is from a European Union-funded project, Context eLearning with Broadband Technologies (CELEBRATE), involving 500 schools in six countries across Europe, in a pilot to examine the impact of LOs on pedagogy. It brought together producers and users to try out technically and pedagogically sound ways of producing, making available through a portal, and using LOs. This paper reports data from both quantitative and qualitative studies conducted during 2...
Interactive online learning materials designed as reusable Learning Objects (LOs) offer scope for us...
In the field of technology-enhanced learning, Learning Objects (LOs) are the key paradigm for develo...
Artifacts and best practices reuse as a way of improving educational resources and easing and speedi...
Most studies on reusable digital learning materials, Learning Objects (LOs), relate to their use in ...
Over the last decade Learning Objects (LOs) have gained a lot of attention as the basis for creating...
This study investigated the use of digital learning objects in elementary and secondary schools. The...
This paper presents a quantitative analysis of the reuse of learning objects in real world settings....
The Le@rning Federation, an agency funded by Australian and New Zealand governments, initiated a Fie...
AbstractIn the educational sphere, the selection of proper educational contents and of an appropriat...
Learning Object technology is being considered as the natural form of content re-use that will consi...
The use of web-based learning support systems is becoming more and more common in educational instit...
Learning Objects (LO) are, essentially, digital learning resources. Essential features of Learning O...
The learning object (LO) approach is based on the premise that the reuse of learning material is ver...
This research focuses on two main aspects: the virtual learning objects as ICT tool for teaching and...
The term Learning Object, first popularized by Wayne Hodgins in 1994 when he named the CedMA working...
Interactive online learning materials designed as reusable Learning Objects (LOs) offer scope for us...
In the field of technology-enhanced learning, Learning Objects (LOs) are the key paradigm for develo...
Artifacts and best practices reuse as a way of improving educational resources and easing and speedi...
Most studies on reusable digital learning materials, Learning Objects (LOs), relate to their use in ...
Over the last decade Learning Objects (LOs) have gained a lot of attention as the basis for creating...
This study investigated the use of digital learning objects in elementary and secondary schools. The...
This paper presents a quantitative analysis of the reuse of learning objects in real world settings....
The Le@rning Federation, an agency funded by Australian and New Zealand governments, initiated a Fie...
AbstractIn the educational sphere, the selection of proper educational contents and of an appropriat...
Learning Object technology is being considered as the natural form of content re-use that will consi...
The use of web-based learning support systems is becoming more and more common in educational instit...
Learning Objects (LO) are, essentially, digital learning resources. Essential features of Learning O...
The learning object (LO) approach is based on the premise that the reuse of learning material is ver...
This research focuses on two main aspects: the virtual learning objects as ICT tool for teaching and...
The term Learning Object, first popularized by Wayne Hodgins in 1994 when he named the CedMA working...
Interactive online learning materials designed as reusable Learning Objects (LOs) offer scope for us...
In the field of technology-enhanced learning, Learning Objects (LOs) are the key paradigm for develo...
Artifacts and best practices reuse as a way of improving educational resources and easing and speedi...