The Maths Arcade is a regular, optional drop-in session to play strategy games and puzzles, taking place at a range of U.K. universities. The main aims are to support students, create a maths-themed staff-student community and develop mathematical thinking through strategy game-play. At some universities, the Maths Arcade has additional aims, including motivating curricular work, linking to peer assisted learning and promoting cross-disciplinary interaction. The games used are strategy games with simple rules which have no explicit link to mathematics but appeal to logical thinking. The games and activities typically used at a Maths Arcade are described and an example of a deep investigation is given as a case study. An evaluation of ...
[[abstract]]The purpose of the research is to enhance children's interests of studying mathematics b...
Abstract: Since the insurgence of computer games in the 1980s, it created an unstoppable wave that i...
The present study assesses the effectiveness of a commercial educational math game for improving the...
The Maths Arcade is a regular, optional drop-in session to play strategy games and puzzles, taking p...
The Maths Arcade is an extracurricular activity to play strategy games and puzzles, aiming to provid...
There is a long standing history of mathematical games and puzzles being used to support mathematica...
The primary focus of this study was to investigate the effectiveness of games when used in tertiary-...
Using serious games in education can be beneficial by improving student’s motivation. It is not so c...
The Maths Arcade is an extracurricular club for undergraduate students to play and analyse strategy ...
The Maths Arcade is an activity which aims simultaneously to support those university mathematics le...
The Maths Arcade at Sheffield Hallam University has been developed since it was established in 2012....
Mathematics is an area of study that particularly lacks student enthusiasm. Nevertheless, with the h...
Abstract: The Maths Arcade is an extracurricular club for undergraduate students to play and analyse...
We investigated whether the introduction of games into college-level mathematics classes in the Unit...
Non-digital games are frequently used to support primary mathematics instruction. Moreover, we know ...
[[abstract]]The purpose of the research is to enhance children's interests of studying mathematics b...
Abstract: Since the insurgence of computer games in the 1980s, it created an unstoppable wave that i...
The present study assesses the effectiveness of a commercial educational math game for improving the...
The Maths Arcade is a regular, optional drop-in session to play strategy games and puzzles, taking p...
The Maths Arcade is an extracurricular activity to play strategy games and puzzles, aiming to provid...
There is a long standing history of mathematical games and puzzles being used to support mathematica...
The primary focus of this study was to investigate the effectiveness of games when used in tertiary-...
Using serious games in education can be beneficial by improving student’s motivation. It is not so c...
The Maths Arcade is an extracurricular club for undergraduate students to play and analyse strategy ...
The Maths Arcade is an activity which aims simultaneously to support those university mathematics le...
The Maths Arcade at Sheffield Hallam University has been developed since it was established in 2012....
Mathematics is an area of study that particularly lacks student enthusiasm. Nevertheless, with the h...
Abstract: The Maths Arcade is an extracurricular club for undergraduate students to play and analyse...
We investigated whether the introduction of games into college-level mathematics classes in the Unit...
Non-digital games are frequently used to support primary mathematics instruction. Moreover, we know ...
[[abstract]]The purpose of the research is to enhance children's interests of studying mathematics b...
Abstract: Since the insurgence of computer games in the 1980s, it created an unstoppable wave that i...
The present study assesses the effectiveness of a commercial educational math game for improving the...