AbstractIn this paper we present a new, query based approach for approximating polygonal chains in the plane. We give a few results based on this approach, some of more general interest, and propose a greedy heuristic to speed up the computation. Our algorithms are simple, based on standard geometric operations, and thus suitable for efficient implementation. We also show that the query based approach can be used to obtain a subquadratic time exact algorithm with infinite beam criterion and Euclidean distance metric if some condition on the input path holds. Although in a special case, this is the first subquadratic result for path approximation with Euclidean distance metric
AbstractLet C be a simple11C has no self-intersections. polygonal chain of n edges in the plane, and...
Inspired by video analysis of team sports, we study the following problem. Let P be a polygonal path...
Inspired by video analysis of team sports, we study the following problem. Let P be a polygonal path...
AbstractIn this paper we present a new, query based approach for approximating polygonal chains in t...
AbstractFor a given polygonal chain, we study the min-# problem, which consists of finding an approx...
AbstractLet P be an x-monotone polygonal path in the plane. For a path Q that approximates P let WA(...
Let C be a simple(1) polygonal chain of n edges in the plane, and let p and q be two arbitrary point...
Let T be a tree in Rd and let Δ>0 be a real number. The aim is to preprocess T into a data structure...
Given a set P of h pairwise disjoint simple polygonal obstacles in R^2 defined with n vertices, we c...
We consider the well-known geometric problem of determining shortest paths between pairs of points o...
Inspired by video analysis of team sports, we study the following problem. Let P be a polygonal path...
Inspired by video analysis of team sports, we study the following problem. Let P be a polygonal path...
Inspired by video analysis of team sports, we study the following problem. Let P be a polygonal path...
Inspired by video analysis of team sports, we study the following problem. Let P be a polygonal path...
Inspired by video analysis of team sports, we study the following problem. Let P be a polygonal path...
AbstractLet C be a simple11C has no self-intersections. polygonal chain of n edges in the plane, and...
Inspired by video analysis of team sports, we study the following problem. Let P be a polygonal path...
Inspired by video analysis of team sports, we study the following problem. Let P be a polygonal path...
AbstractIn this paper we present a new, query based approach for approximating polygonal chains in t...
AbstractFor a given polygonal chain, we study the min-# problem, which consists of finding an approx...
AbstractLet P be an x-monotone polygonal path in the plane. For a path Q that approximates P let WA(...
Let C be a simple(1) polygonal chain of n edges in the plane, and let p and q be two arbitrary point...
Let T be a tree in Rd and let Δ>0 be a real number. The aim is to preprocess T into a data structure...
Given a set P of h pairwise disjoint simple polygonal obstacles in R^2 defined with n vertices, we c...
We consider the well-known geometric problem of determining shortest paths between pairs of points o...
Inspired by video analysis of team sports, we study the following problem. Let P be a polygonal path...
Inspired by video analysis of team sports, we study the following problem. Let P be a polygonal path...
Inspired by video analysis of team sports, we study the following problem. Let P be a polygonal path...
Inspired by video analysis of team sports, we study the following problem. Let P be a polygonal path...
Inspired by video analysis of team sports, we study the following problem. Let P be a polygonal path...
AbstractLet C be a simple11C has no self-intersections. polygonal chain of n edges in the plane, and...
Inspired by video analysis of team sports, we study the following problem. Let P be a polygonal path...
Inspired by video analysis of team sports, we study the following problem. Let P be a polygonal path...