AbstractThe extensive form game we study has multiple perfect equilibria, but it has a unique limiting logit equilibrium (QRE) and a unique level-k prediction as k approaches infinity. The convergence paths of QRE and level-k are different, but they converge to the same limit point. We analyze whether subjects adapt beliefs when gaining experience, and if so whether they take the QRE or the level-k learning path. We estimate transitions between level-k and QRE belief rules using Markov-switching rule learning models. The analysis reveals that subjects take the level-k learning path and that they advance gradually, switching from level 1 to 2, from level 2 to equilibrium, and reverting to level 1 after observing opponents deviating from equi...
Players in a game are “in equilibrium” if they are rational, and accurately predict other players' s...
We present a parametric learning model of players' dynamic and possibly out-of-equilibrium beliefs a...
We present a parametric learning model of players' dynamic and possibly out-of-equilibrium beliefs a...
The extensive form game we study has multiple perfect equilibria, but it has a unique limiting logit...
AbstractThe extensive form game we study has multiple perfect equilibria, but it has a unique limiti...
Predicting initial responses to novel strategic situations has been a challenge in game theory. Peop...
The theory of learning in games studies how, which and what kind of equilibria might arise as a cons...
In this study we use level-k thinking and a recently proposed model of non-equilibrium beliefs in dy...
In this paper, we use experimental data to study players' stability in normal-form games where subje...
This paper investigates the use of standard econometric models for quantal choice to study equilibri...
In this paper, we use experimental data to study players' stability in normal-form games where subje...
This paper investigates the use of standard econometric models for quantal choice to study equilibri...
We report new experimental data on a simple common value auction to investigate the extent to which ...
We report new experimental data on a simple common value auction to investigate the extent to which ...
Players in a game are “in equilibrium” if they are rational, and accurately predict other players' s...
Players in a game are “in equilibrium” if they are rational, and accurately predict other players' s...
We present a parametric learning model of players' dynamic and possibly out-of-equilibrium beliefs a...
We present a parametric learning model of players' dynamic and possibly out-of-equilibrium beliefs a...
The extensive form game we study has multiple perfect equilibria, but it has a unique limiting logit...
AbstractThe extensive form game we study has multiple perfect equilibria, but it has a unique limiti...
Predicting initial responses to novel strategic situations has been a challenge in game theory. Peop...
The theory of learning in games studies how, which and what kind of equilibria might arise as a cons...
In this study we use level-k thinking and a recently proposed model of non-equilibrium beliefs in dy...
In this paper, we use experimental data to study players' stability in normal-form games where subje...
This paper investigates the use of standard econometric models for quantal choice to study equilibri...
In this paper, we use experimental data to study players' stability in normal-form games where subje...
This paper investigates the use of standard econometric models for quantal choice to study equilibri...
We report new experimental data on a simple common value auction to investigate the extent to which ...
We report new experimental data on a simple common value auction to investigate the extent to which ...
Players in a game are “in equilibrium” if they are rational, and accurately predict other players' s...
Players in a game are “in equilibrium” if they are rational, and accurately predict other players' s...
We present a parametric learning model of players' dynamic and possibly out-of-equilibrium beliefs a...
We present a parametric learning model of players' dynamic and possibly out-of-equilibrium beliefs a...