AbstractLet T be a set of n triangles in three-dimensional space, let s be a line segment, and let t be a triangle, both disjoint from T. We consider the subdivision of T based on (in)visibility from s; this is the visibility map of the segment s with respect to T. The visibility map of the triangle t is defined analogously. We look at two different notions of visibility: strong (complete) visibility, and weak (partial) visibility. The trivial Ω(n2) lower bound for the combinatorial complexity of the strong visibility map of both s and t is almost tight: we prove an O(n2α(n)) upper bound for both structures, where α(n) is the extremely slowly increasing inverse Ackermann function. Furthermore, we prove that the weak visibility map of s has ...
We study the complexity of the visibility map of so-called realistic terrains: terrains whose triang...
We study the complexity of the visibility map of so-called realistic terrains: terrains whose triang...
AbstractWe study worst-case complexities of visibility and distance structures on terrains under rea...
AbstractLet T be a set of n triangles in three-dimensional space, let s be a line segment, and let t...
Let T be a set of n triangles in three-dimensional space, let s be a line segment, and let t be a tr...
AbstractIn this paper, we study the complexity of 3D weak visibility. We obtain an O(n8) time and Θ(...
1 Introduction Computations concerning visibility and the generation of shadows are important to obt...
In this thesis, we study visibility problems, which are geometric in nature. This leads us to the fi...
This thesis mainly presents results on combinatorial problems on lines and segments that appear natu...
We study the complexity of the visibility map of terrains whose triangles are fat, not too steep and...
We study the complexity of the visibility map of terrains whose triangles are fat, not too steep and...
In this paper we study several problems concerning the visibility of a polyhedral terrain σ from a p...
We study the complexity of the visibility map of terrains whose triangles are fat, not too steep and...
International audienceIn this paper we describe a unified data-structure, the 3DVisibility Complex w...
We study the complexity of the visibility map of terrains whose triangles are fat, not too steep and...
We study the complexity of the visibility map of so-called realistic terrains: terrains whose triang...
We study the complexity of the visibility map of so-called realistic terrains: terrains whose triang...
AbstractWe study worst-case complexities of visibility and distance structures on terrains under rea...
AbstractLet T be a set of n triangles in three-dimensional space, let s be a line segment, and let t...
Let T be a set of n triangles in three-dimensional space, let s be a line segment, and let t be a tr...
AbstractIn this paper, we study the complexity of 3D weak visibility. We obtain an O(n8) time and Θ(...
1 Introduction Computations concerning visibility and the generation of shadows are important to obt...
In this thesis, we study visibility problems, which are geometric in nature. This leads us to the fi...
This thesis mainly presents results on combinatorial problems on lines and segments that appear natu...
We study the complexity of the visibility map of terrains whose triangles are fat, not too steep and...
We study the complexity of the visibility map of terrains whose triangles are fat, not too steep and...
In this paper we study several problems concerning the visibility of a polyhedral terrain σ from a p...
We study the complexity of the visibility map of terrains whose triangles are fat, not too steep and...
International audienceIn this paper we describe a unified data-structure, the 3DVisibility Complex w...
We study the complexity of the visibility map of terrains whose triangles are fat, not too steep and...
We study the complexity of the visibility map of so-called realistic terrains: terrains whose triang...
We study the complexity of the visibility map of so-called realistic terrains: terrains whose triang...
AbstractWe study worst-case complexities of visibility and distance structures on terrains under rea...