AbstractA floating-point arithmetic algorithm designed for solving usual boolean operations (intersection, union, and difference) on arbitrary polyhedral meshes is described in this paper. It can be used in many pre- and post-processing applications in computational physics (e.g. cut-cell volume mesh generation or high order conservative remapping). The method provides conformal polyhedral meshes upon exit. The core idea is to triangulate the polygons, solve the intersections at the triangular level, reconstruct the polyhedra from the cloud of conformal triangles and then re-aggregate their triangular faces to polygons. This approach offers a great flexibility regarding the admissible topologies: non-planar faces, concave faces or cells and...
Floating point round-off causes erroneous and inconsistent decisions in geometric modelling algorith...
AbstractWe examine a generalized conforming bisection (GCB-)algorithm which allows both global and l...
International audienceA new algorithm for Boolean operations on general planar polygons is presented...
AbstractA floating-point arithmetic algorithm designed for solving usual boolean operations (interse...
The aim of this work is to create a library for Boolean operations on 3D polygonal meshes. Resulting...
Boolean operations of geometric models is an essential issue in computational geometry. In this pape...
We present a new technique to implement operators that modify the topology of polygonal meshes at in...
In this paper we present a novel method to compute Boolean operations on polygonal meshes. Given a B...
We introduce a novel algorithm to transform any generic set of triangles in 3D space into a well-for...
AbstractRobustness problems due to the substitution of the exact computation on real numbers by the ...
Robustness problems due to the substitution of the exact computation on real numbers by the rounded ...
Computing Boolean operations (Booleans) of 3D polyhedra/meshes is a basic and essential task in many...
A polyhedron is any set that can be obtained from the open half\-spaces by a finite number of set co...
Boolean operations are among the most used paradigms to create and edit digital shapes. Despite bein...
The effective algorithm is proposed for implementing Boolean operations over triangulated surfaces, ...
Floating point round-off causes erroneous and inconsistent decisions in geometric modelling algorith...
AbstractWe examine a generalized conforming bisection (GCB-)algorithm which allows both global and l...
International audienceA new algorithm for Boolean operations on general planar polygons is presented...
AbstractA floating-point arithmetic algorithm designed for solving usual boolean operations (interse...
The aim of this work is to create a library for Boolean operations on 3D polygonal meshes. Resulting...
Boolean operations of geometric models is an essential issue in computational geometry. In this pape...
We present a new technique to implement operators that modify the topology of polygonal meshes at in...
In this paper we present a novel method to compute Boolean operations on polygonal meshes. Given a B...
We introduce a novel algorithm to transform any generic set of triangles in 3D space into a well-for...
AbstractRobustness problems due to the substitution of the exact computation on real numbers by the ...
Robustness problems due to the substitution of the exact computation on real numbers by the rounded ...
Computing Boolean operations (Booleans) of 3D polyhedra/meshes is a basic and essential task in many...
A polyhedron is any set that can be obtained from the open half\-spaces by a finite number of set co...
Boolean operations are among the most used paradigms to create and edit digital shapes. Despite bein...
The effective algorithm is proposed for implementing Boolean operations over triangulated surfaces, ...
Floating point round-off causes erroneous and inconsistent decisions in geometric modelling algorith...
AbstractWe examine a generalized conforming bisection (GCB-)algorithm which allows both global and l...
International audienceA new algorithm for Boolean operations on general planar polygons is presented...