AbstractThe following paper presents the model for introduction of gamification into the field of e-learning in higher education. Concepts and differences between techniques and methods of game-mechanics and game dynamics are explained. With proper integration of gamification in the field of e-learning into higher education, a positive impact on the learning process can be achieved, such as higher satisfaction, motivation and greater engagement of students. The importance of clearly defined objectives, rules, techniques and mechanisms of gamification that affect the dynamics of the students is shown. The paper presents a comprehensive view of the gamification concept in higher education. The advantages and disadvantages of introducing gamif...
The current paper aims to introduce a proposed framework for gamification in the e-learning system a...
The article presents the factors influencing the learning outcomes in distance format, modern types ...
Abstract. The lack of motivation and student engagement in the learning process are the Challenges i...
AbstractThe following paper presents the model for introduction of gamification into the field of e-...
The manuscript that we examined contains the introduction of gamification into e-learning lecture ac...
The manuscript that we examined contains the introduction of gamification into e-learning lecture ac...
This paper explains the concept of gamification, lists the current models according to which educati...
Gamification is a learning technique through which the mechanism of games is transferred to the educ...
Evolutions in technology have changed the day-to-day especially in education. The ways of teaching a...
[EN] The usage of gamification in online educational systems has grown considerably over the last se...
Information technology has brought us a great deal of technological advancement, opening up endless ...
Evolutions in technology have changed the day-to-day especially in education.The ways of teaching an...
The field of education was distinctly affected by the development of information and communication t...
This review paper analyses authors who used gamified e-learning systems in higher education. Their t...
Gamification, applied to educational contexts, can increase the motivation and engagement of student...
The current paper aims to introduce a proposed framework for gamification in the e-learning system a...
The article presents the factors influencing the learning outcomes in distance format, modern types ...
Abstract. The lack of motivation and student engagement in the learning process are the Challenges i...
AbstractThe following paper presents the model for introduction of gamification into the field of e-...
The manuscript that we examined contains the introduction of gamification into e-learning lecture ac...
The manuscript that we examined contains the introduction of gamification into e-learning lecture ac...
This paper explains the concept of gamification, lists the current models according to which educati...
Gamification is a learning technique through which the mechanism of games is transferred to the educ...
Evolutions in technology have changed the day-to-day especially in education. The ways of teaching a...
[EN] The usage of gamification in online educational systems has grown considerably over the last se...
Information technology has brought us a great deal of technological advancement, opening up endless ...
Evolutions in technology have changed the day-to-day especially in education.The ways of teaching an...
The field of education was distinctly affected by the development of information and communication t...
This review paper analyses authors who used gamified e-learning systems in higher education. Their t...
Gamification, applied to educational contexts, can increase the motivation and engagement of student...
The current paper aims to introduce a proposed framework for gamification in the e-learning system a...
The article presents the factors influencing the learning outcomes in distance format, modern types ...
Abstract. The lack of motivation and student engagement in the learning process are the Challenges i...