AbstractWe describe a new method to assign seats and to board passengers on an airplane that minimizes the total time to board. Steffen (2008) presents an optimum boarding method that assigns passengers to a specific numerical position in line that depends upon their ticketed seat location. Our method builds upon Steffen by assigning individual passengers to seats based on the amount of luggage they carry. Our heuristic method assigns passengers to seats so that their luggage is distributed evenly throughout the plane. Simulation results indicate that with our method, the total time to board all passengers on a fully loaded airplane is shorter than that of Steffen
One major business of civil aviation is to carry passengers between airports while providing good cu...
Boarding is one of the major processes of airplane turnaround time, with a direct influence on the a...
Airlines use different boarding policies to organize the queue of passengers waiting to enter the ai...
AbstractWe describe a new method to assign seats and to board passengers on an airplane that minimiz...
Using a Markov Chain Monte Carlo optimization algorithm and a computer simulation, I find the passen...
Common wisdom is that airplanes make money only when they are in the air. Therefore, turnaround time...
The airline industry is constantly subject to the search of new methods in order to increase effici...
The boarding process is the role activity to maintain the airline's efficiency in the turnaround pro...
The airplane (de)boarding process is not organized optimally. The goal of this paper is to search fo...
A ircraft boarding is one of the critical process es affecting the turnaround time whe n a plane is ...
We implemented six different boarding strategies (Wilma, Steffen, Reverse Pyramid, Random, Blocks an...
The airplane (de)boarding process is not organized optimally. The goal of this paper is to search fo...
Airlines use different boarding policies to organize the queue of passengers waiting to enter the ai...
We present a method that reduces the time it takes to complete the passenger boarding of an airplane...
After mathematically analyzing the aircraft boarding problem, our modeling group would like to prese...
One major business of civil aviation is to carry passengers between airports while providing good cu...
Boarding is one of the major processes of airplane turnaround time, with a direct influence on the a...
Airlines use different boarding policies to organize the queue of passengers waiting to enter the ai...
AbstractWe describe a new method to assign seats and to board passengers on an airplane that minimiz...
Using a Markov Chain Monte Carlo optimization algorithm and a computer simulation, I find the passen...
Common wisdom is that airplanes make money only when they are in the air. Therefore, turnaround time...
The airline industry is constantly subject to the search of new methods in order to increase effici...
The boarding process is the role activity to maintain the airline's efficiency in the turnaround pro...
The airplane (de)boarding process is not organized optimally. The goal of this paper is to search fo...
A ircraft boarding is one of the critical process es affecting the turnaround time whe n a plane is ...
We implemented six different boarding strategies (Wilma, Steffen, Reverse Pyramid, Random, Blocks an...
The airplane (de)boarding process is not organized optimally. The goal of this paper is to search fo...
Airlines use different boarding policies to organize the queue of passengers waiting to enter the ai...
We present a method that reduces the time it takes to complete the passenger boarding of an airplane...
After mathematically analyzing the aircraft boarding problem, our modeling group would like to prese...
One major business of civil aviation is to carry passengers between airports while providing good cu...
Boarding is one of the major processes of airplane turnaround time, with a direct influence on the a...
Airlines use different boarding policies to organize the queue of passengers waiting to enter the ai...