AbstractThis paper evaluates the usability of the Novint Falcon for displaying virtual shapes that users can explore actively. Three experiments were conducted to measure the ease with which users can recognize and explore a set of seven haptic shapes. The first experiment deals with shape recognition using haptic feedback only. The second and third experiments propose two different rendering methods in which workspace is or is not limited by the contour of the shapes. Users’ results are presented to confirm the suitability of the proposed haptic device
thesisCurrent state-of-the-art haptic interfaces only provide kinesthetic (force) feedback. Providin...
There has been significant progress in haptic technologies but the incorporation of haptics into vir...
The simulation of grasping operations in virtual reality (VR) is required for many applications, esp...
AbstractThis paper evaluates the usability of the Novint Falcon for displaying virtual shapes that u...
Virtual Reality techniques provide a unique new way to interact with three-dimensional digital objec...
We present HaptoBend, a novel shape-changing input device providing passive haptic feedback (PHF) fo...
In this paper, we propose a new protocol, integrating Virtual Reality with the Novint Falcon, to eva...
Also issued as Thesis (M. Eng.)--Massachusetts Institute of Technology. Dept. of Electrical Engineer...
Mid-air haptic technology allows designers to build touchless interfaces incorporating tactile feedb...
Force (haptic) feedback devices (FFD) form an important field of research in virtual reality. They a...
This paper studies the benefits that haptic feedback can provide in performing complex maintenance t...
Computer Graphics technologies have developed considerably over the past decades. Realistic virtual ...
This paper presents a device for interacting with a virtual cockpit of a vehicle with tactile feedba...
Lateral force fields (LFFs) have been used before to generate haptic textures [3]. We propose that L...
Adviser: Sarah A. Douglas. xiii, 207 p.Haptic environments are user interfaces incorporating a ha...
thesisCurrent state-of-the-art haptic interfaces only provide kinesthetic (force) feedback. Providin...
There has been significant progress in haptic technologies but the incorporation of haptics into vir...
The simulation of grasping operations in virtual reality (VR) is required for many applications, esp...
AbstractThis paper evaluates the usability of the Novint Falcon for displaying virtual shapes that u...
Virtual Reality techniques provide a unique new way to interact with three-dimensional digital objec...
We present HaptoBend, a novel shape-changing input device providing passive haptic feedback (PHF) fo...
In this paper, we propose a new protocol, integrating Virtual Reality with the Novint Falcon, to eva...
Also issued as Thesis (M. Eng.)--Massachusetts Institute of Technology. Dept. of Electrical Engineer...
Mid-air haptic technology allows designers to build touchless interfaces incorporating tactile feedb...
Force (haptic) feedback devices (FFD) form an important field of research in virtual reality. They a...
This paper studies the benefits that haptic feedback can provide in performing complex maintenance t...
Computer Graphics technologies have developed considerably over the past decades. Realistic virtual ...
This paper presents a device for interacting with a virtual cockpit of a vehicle with tactile feedba...
Lateral force fields (LFFs) have been used before to generate haptic textures [3]. We propose that L...
Adviser: Sarah A. Douglas. xiii, 207 p.Haptic environments are user interfaces incorporating a ha...
thesisCurrent state-of-the-art haptic interfaces only provide kinesthetic (force) feedback. Providin...
There has been significant progress in haptic technologies but the incorporation of haptics into vir...
The simulation of grasping operations in virtual reality (VR) is required for many applications, esp...