AbstractWe consider the halfspace itrange itreporting problem: given a finite set P of points in Rd, preprocess it so that given a query halfspace γ, the points of P ∩ γ can be reported efficiently. We show that with almost linear storage, this problem can be solved substantially more efficiently that the more general simplex range searching problem. We give a data structure for halfspace range reporting in dimensions d ⩾ 4 with O(n log log n) space, O(n log n) deterministic preprocessing time and O(n1 − 1⌊d2⌋(logn)c + k) query time, where c = c(d) is a constant and k = |P ∩ γ| (efficient solutions were known for d = 2, 3). For the halfspace emptiness problem, where we only want to know whether P ∩ γ = Ø, we can achieve query time O(n1 − 1⌊...
We present space-time tradeoffs for approximate spherical range counting queries. Given a set S of ...
Orthogonal range reporting is the problem of storing a set of n points in d-dimensional space, such ...
AbstractThe range searching problem is a fundamental problem in computational geometry, with numerou...
AbstractWe consider the halfspace itrange itreporting problem: given a finite set P of points in Rd,...
AbstractWe give a lower bound on the following problem, known as simplex range reporting: Given a co...
AbstractApplying standard dimensionality reduction techniques, we show how to perform approximate ra...
AbstractWe show how to preprocess a set S of points in Rd into an external memory data structure tha...
AbstractWe consider the general problem of (2-dimensional) range reporting allowing arbitrarily conv...
AbstractIn this paper we describe space-efficient data structures for the two-dimensional range sear...
AbstractWe introduce a new type of partition called a parallel planes partition. We prove there exis...
We revisit the orthogonal range searching problem and the exact l_infinity nearest neighbor searchin...
Nearest neighbor searching is the problem of preprocessing a set of n point points in d-dimensional ...
In this paper we present new data structures for two extensively studied variants of the orthogonal ...
We present linear-space sublogarithmic algorithms for handling the {\em three-dimensional dominance...
Range searching is one of the central problems in computational geometry, because it arises in many ...
We present space-time tradeoffs for approximate spherical range counting queries. Given a set S of ...
Orthogonal range reporting is the problem of storing a set of n points in d-dimensional space, such ...
AbstractThe range searching problem is a fundamental problem in computational geometry, with numerou...
AbstractWe consider the halfspace itrange itreporting problem: given a finite set P of points in Rd,...
AbstractWe give a lower bound on the following problem, known as simplex range reporting: Given a co...
AbstractApplying standard dimensionality reduction techniques, we show how to perform approximate ra...
AbstractWe show how to preprocess a set S of points in Rd into an external memory data structure tha...
AbstractWe consider the general problem of (2-dimensional) range reporting allowing arbitrarily conv...
AbstractIn this paper we describe space-efficient data structures for the two-dimensional range sear...
AbstractWe introduce a new type of partition called a parallel planes partition. We prove there exis...
We revisit the orthogonal range searching problem and the exact l_infinity nearest neighbor searchin...
Nearest neighbor searching is the problem of preprocessing a set of n point points in d-dimensional ...
In this paper we present new data structures for two extensively studied variants of the orthogonal ...
We present linear-space sublogarithmic algorithms for handling the {\em three-dimensional dominance...
Range searching is one of the central problems in computational geometry, because it arises in many ...
We present space-time tradeoffs for approximate spherical range counting queries. Given a set S of ...
Orthogonal range reporting is the problem of storing a set of n points in d-dimensional space, such ...
AbstractThe range searching problem is a fundamental problem in computational geometry, with numerou...