AbstractTranslucent objects are very common in the real world, so the real-time rendering of the translucent objects is a hot research topic in recent years. However, because of the special properties and translucent material and the complexity of interaction with light, it is too difficult to achieve both realistic and real-time. This paper proposes a real-time subsurface scattering rendering method for translucent objects. In the paper, a method of illumination model decomposition for subsurface scattering is proposed first. And then use the BRDF model to approximate the illumination of single subsurface scattering, at the same time improve the traditional rendering equation of the multiple subsurface scattering. Using the technology of d...
The existing literature provides a wide variety of previous work regarding Subsurface Scattering e e...
Subsurface scattering within translucent objects is a complex phenomenon. Designing and rendering th...
The existing literature provides a wide variety of previous work regarding Subsurface Scattering e ...
AbstractTranslucent objects are very common in the real world, so the real-time rendering of the tra...
To synthesize realistic translucent materials in computer graphics, it is necessary to simulate the ...
SIGGRAPH '15: Special Interest Group on Computer Graphics and Interactive Techniques Conference Los ...
Realistic rendering of materials such as milk, fruits, wax, marble, and so on, requires the simulati...
In this paper, we propose two real-time models for simulating subsurface scattering for a large vari...
The authors present an algorithm for real-time realistic rendering of translucent materials such as ...
Translucent materials exist all around us. They can be commonly found in materials such as marble, j...
Translucent materials exist all around us. They can be commonly found in materials such as marble, j...
This dissertation studies the modeling of light reflection, transmission and subsurface scattering. ...
Subsurface scattering within translucent objects is a complex phenomenon. Designing and rendering th...
Subsurface scattering within translucent objects is a complex phenomenon. Designing and rendering th...
Subsurface scattering within translucent objects is a complex phenomenon. Designing and rendering th...
The existing literature provides a wide variety of previous work regarding Subsurface Scattering e e...
Subsurface scattering within translucent objects is a complex phenomenon. Designing and rendering th...
The existing literature provides a wide variety of previous work regarding Subsurface Scattering e ...
AbstractTranslucent objects are very common in the real world, so the real-time rendering of the tra...
To synthesize realistic translucent materials in computer graphics, it is necessary to simulate the ...
SIGGRAPH '15: Special Interest Group on Computer Graphics and Interactive Techniques Conference Los ...
Realistic rendering of materials such as milk, fruits, wax, marble, and so on, requires the simulati...
In this paper, we propose two real-time models for simulating subsurface scattering for a large vari...
The authors present an algorithm for real-time realistic rendering of translucent materials such as ...
Translucent materials exist all around us. They can be commonly found in materials such as marble, j...
Translucent materials exist all around us. They can be commonly found in materials such as marble, j...
This dissertation studies the modeling of light reflection, transmission and subsurface scattering. ...
Subsurface scattering within translucent objects is a complex phenomenon. Designing and rendering th...
Subsurface scattering within translucent objects is a complex phenomenon. Designing and rendering th...
Subsurface scattering within translucent objects is a complex phenomenon. Designing and rendering th...
The existing literature provides a wide variety of previous work regarding Subsurface Scattering e e...
Subsurface scattering within translucent objects is a complex phenomenon. Designing and rendering th...
The existing literature provides a wide variety of previous work regarding Subsurface Scattering e ...