AbstractWe study the computational aspects of information elicitation mechanisms in which a principal attempts to elicit the private information of other agents using a carefully selected payment scheme based on proper scoring rules. Scoring rules, like many other mechanisms set in a probabilistic environment, assume that all participating agents share some common belief about the underlying probability of events. In real-life situations however, the underlying distributions are not known precisely, and small differences in beliefs of agents about these distributions may alter their behavior under the prescribed mechanism.We examine two related models for the problem. The first model assumes that agents have a similar notion of the probabil...
In this paper we study automated agents which are designed to encourage humans to take some actions ...
This dissertation studies how asymmetric information between economic agents interacts with their in...
We characterize optimal selling protocols/equilibria of a game in which an Agent first puts hidden eff...
This paper reports on the design of a novel two-stage mechanism, based on strictly proper scoring ru...
Ever since the Internet opened the floodgates to millions of users, each looking after theirown inte...
The recent advent of human computation — employing groups of non-experts to solve problems — has mot...
Abstract We consider schemes for obtaining truthful reports on a common but hidden signal from large...
This paper reports on the design of a novel two-stage mechanism, based on strictly proper scoring ru...
The field of algorithmic mechanism design is concerned with the design of computationally efficient ...
This paper reports on the design of a novel two-stage mechanism, based on strictly proper scoring ru...
This paper reports on the design of a novel two-stage mechanism, based on strictly proper scoring ru...
There are two ways of creating incentives for interacting agents to behave in a desired way. One is ...
We study learning statistical properties from strategic agents with private information. In this pro...
In this paper, we propose a new mechanism - the Disagreement Mechanism - which elicits privately-hel...
This thesis addresses challenges in elicitation and aggregation of crowd information for settings wh...
In this paper we study automated agents which are designed to encourage humans to take some actions ...
This dissertation studies how asymmetric information between economic agents interacts with their in...
We characterize optimal selling protocols/equilibria of a game in which an Agent first puts hidden eff...
This paper reports on the design of a novel two-stage mechanism, based on strictly proper scoring ru...
Ever since the Internet opened the floodgates to millions of users, each looking after theirown inte...
The recent advent of human computation — employing groups of non-experts to solve problems — has mot...
Abstract We consider schemes for obtaining truthful reports on a common but hidden signal from large...
This paper reports on the design of a novel two-stage mechanism, based on strictly proper scoring ru...
The field of algorithmic mechanism design is concerned with the design of computationally efficient ...
This paper reports on the design of a novel two-stage mechanism, based on strictly proper scoring ru...
This paper reports on the design of a novel two-stage mechanism, based on strictly proper scoring ru...
There are two ways of creating incentives for interacting agents to behave in a desired way. One is ...
We study learning statistical properties from strategic agents with private information. In this pro...
In this paper, we propose a new mechanism - the Disagreement Mechanism - which elicits privately-hel...
This thesis addresses challenges in elicitation and aggregation of crowd information for settings wh...
In this paper we study automated agents which are designed to encourage humans to take some actions ...
This dissertation studies how asymmetric information between economic agents interacts with their in...
We characterize optimal selling protocols/equilibria of a game in which an Agent first puts hidden eff...