AbstractWe consider two-person searching games handling erroneous information. The Responder selects a number from {1, …, n}, unknown to the Questioner, who has to find it asking yes-no questions. The Responder may lie up to k times during the entire search. In the first game the Questioner wins if he finds the unknown number or if he can prove that some answers were false. In the second game he also needs to determine the number of lies, if they occurred. We study Optimal winning strategies of the Questioner and determine their lengths. The results are compared to those about the minimal length of a k-error detecting code of given size
AbstractUlam's problem is to determine the minimal number of yes-no queries sufficient to find an un...
Ahlswede R, Cicalese F, Deppe C. Searching with lies under error cost constraints. Discrete Applied ...
AbstractWe consider the problem of finding the minimal number Ll(M) of binary questions needed to fi...
AbstractWe consider two-person searching games handling erroneous information. The Responder selects...
AbstractThe problem of searching in the presence of errors is modeled as a game between a questioner...
A searching game with two unknowns and a lie involves two players, the responder and the questioner....
In this paper we determine the minimal number of yes-no queries needed to find an unknown integer be...
AbstractIn this paper we determine the minimal number of yes–no queries that are needed to find an u...
AbstractWe consider the following scenario: There are two individuals, say Q (Questioner) and R (Res...
The Ulam-Rényi game is a classical model for the problem of finding an unknown number in a finite se...
AbstractIn this paper we study a two-person search game in which player A thinks of a real number zϵ...
A two-player “guessing game is a game in which the first participant, the “Responder, picks a numb...
AbstractIn this paper we determine the minimal number of yes-no queries needed to find an unknown in...
AbstractThis is a survey on searching with errors, considered in the framework of two-person games. ...
The Rényi–Berlekamp–Ulam game is a classical model for the problem of determining the minimum number...
AbstractUlam's problem is to determine the minimal number of yes-no queries sufficient to find an un...
Ahlswede R, Cicalese F, Deppe C. Searching with lies under error cost constraints. Discrete Applied ...
AbstractWe consider the problem of finding the minimal number Ll(M) of binary questions needed to fi...
AbstractWe consider two-person searching games handling erroneous information. The Responder selects...
AbstractThe problem of searching in the presence of errors is modeled as a game between a questioner...
A searching game with two unknowns and a lie involves two players, the responder and the questioner....
In this paper we determine the minimal number of yes-no queries needed to find an unknown integer be...
AbstractIn this paper we determine the minimal number of yes–no queries that are needed to find an u...
AbstractWe consider the following scenario: There are two individuals, say Q (Questioner) and R (Res...
The Ulam-Rényi game is a classical model for the problem of finding an unknown number in a finite se...
AbstractIn this paper we study a two-person search game in which player A thinks of a real number zϵ...
A two-player “guessing game is a game in which the first participant, the “Responder, picks a numb...
AbstractIn this paper we determine the minimal number of yes-no queries needed to find an unknown in...
AbstractThis is a survey on searching with errors, considered in the framework of two-person games. ...
The Rényi–Berlekamp–Ulam game is a classical model for the problem of determining the minimum number...
AbstractUlam's problem is to determine the minimal number of yes-no queries sufficient to find an un...
Ahlswede R, Cicalese F, Deppe C. Searching with lies under error cost constraints. Discrete Applied ...
AbstractWe consider the problem of finding the minimal number Ll(M) of binary questions needed to fi...