AbstractThe number of pebbles used in the black [black-white] pebble game corresponds to the storage requirement of the deterministic [non-deterministic] evaluation of a straight line program. Suppose a distinguished vertex of a directed acyclic graph can be pebbled with k pebbles in the black-white pebble game. Then it can be pebbled with k′≤1/2k(k−1)+1 pebbles in the black pebble game
Graph pebbling is a mathematical game in which pebbles are placed on the vertices of a graph. The ga...
AbstractWe relate the search number of an undirected graph G with the minimum and maximum of the pro...
AbstractWe show the following results for rounds/time trade-offs in the two person pebble game: 1.1....
AbstractThe number of pebbles used in the black [black-white] pebble game corresponds to the storage...
AbstractIt is proved that for infinitely many n there is a directed acyclic graph with vertex indegr...
Summary. A certain pebble game on graphs has been studied in various contexts as a model for the tim...
Thesis: M. Eng., Massachusetts Institute of Technology, Department of Electrical Engineering and Com...
Pebble games are single-player games on DAGs involving placing and moving pebbles on nodes of the gr...
AbstractGiven a configuration of pebbles on the vertices of a graph, a pebbling move is defined by r...
AbstractWe consider extensions of one-person and two-person pebble games that take into account the ...
We study the connection between pebble games and complexity.First, we derive complexity results usin...
Graph pebbling is a game played on a connected graph G. A player purchases pebbles at a dollar a pie...
The red-blue pebble game was formulated in the 1980s [14] to model the I/O complexity of algorithms ...
We consider the pebble game on DAGs with bounded fan-in introduced in [Paterson and Hewitt ’70] and ...
Given a graph G with pebbles on the vertices, we define a pebbling move as removing two pebbles from...
Graph pebbling is a mathematical game in which pebbles are placed on the vertices of a graph. The ga...
AbstractWe relate the search number of an undirected graph G with the minimum and maximum of the pro...
AbstractWe show the following results for rounds/time trade-offs in the two person pebble game: 1.1....
AbstractThe number of pebbles used in the black [black-white] pebble game corresponds to the storage...
AbstractIt is proved that for infinitely many n there is a directed acyclic graph with vertex indegr...
Summary. A certain pebble game on graphs has been studied in various contexts as a model for the tim...
Thesis: M. Eng., Massachusetts Institute of Technology, Department of Electrical Engineering and Com...
Pebble games are single-player games on DAGs involving placing and moving pebbles on nodes of the gr...
AbstractGiven a configuration of pebbles on the vertices of a graph, a pebbling move is defined by r...
AbstractWe consider extensions of one-person and two-person pebble games that take into account the ...
We study the connection between pebble games and complexity.First, we derive complexity results usin...
Graph pebbling is a game played on a connected graph G. A player purchases pebbles at a dollar a pie...
The red-blue pebble game was formulated in the 1980s [14] to model the I/O complexity of algorithms ...
We consider the pebble game on DAGs with bounded fan-in introduced in [Paterson and Hewitt ’70] and ...
Given a graph G with pebbles on the vertices, we define a pebbling move as removing two pebbles from...
Graph pebbling is a mathematical game in which pebbles are placed on the vertices of a graph. The ga...
AbstractWe relate the search number of an undirected graph G with the minimum and maximum of the pro...
AbstractWe show the following results for rounds/time trade-offs in the two person pebble game: 1.1....