AbstractWe report results from a new methodology for investigating the visually perceived properties of surface textures. Densely sampled two-dimensional 1/fβ noise processes are used to model natural looking surfaces, which are rendered using combined point-source and ambient lighting. Surfaces are shown in motion to provide rich cues to their relief. They are generated in real time to enable observers to dynamically manipulate surface parameters. A method of adjustment is employed to investigate the effects that the two surface parameters, magnitude roll-off factor and RMS height, have on perceived roughness. The results are used to develop an estimation method for perceived roughness
Both vision and touch yield comparable results in terms of roughness estimation of familiar textures...
We have studied how perceived gloss varies with the change of both mesoscale and microscale roughnes...
Most everyday surfaces are randomly rough and self-similar on sufficiently small scales. We investig...
AbstractWe report results from a new methodology for investigating the visually perceived properties...
This thesis reports and discusses results from a new methodology for investigating the visually perc...
In a previous study we investigated the roughness of real world textures taken from the CUReT databa...
In three experiments the perceived roughness of visual and of auditory materials was investigated. I...
This thesis presents a novel investigation into the effect stereoscopic vision has upon the strength...
Computer simulated stimuli can provide a flexible method for creating artificial scenes in the study...
This thesis is concerned with the visual perception of glossy rough surfaces, specifically those cha...
Previous studies have demonstrated that skin vibration is an important factor affecting the roughnes...
Previous studies have demonstrated that skin vibration is an important factor affecting the roughnes...
of the quotation or information. i This thesis presents a novel investigation into the effect stereo...
Among many visual characteristics of surfaces, directionality is known to be very important [1, 2, 1...
We are investigating the perceived characteristics of 3D surface tex-ture by using rendered images o...
Both vision and touch yield comparable results in terms of roughness estimation of familiar textures...
We have studied how perceived gloss varies with the change of both mesoscale and microscale roughnes...
Most everyday surfaces are randomly rough and self-similar on sufficiently small scales. We investig...
AbstractWe report results from a new methodology for investigating the visually perceived properties...
This thesis reports and discusses results from a new methodology for investigating the visually perc...
In a previous study we investigated the roughness of real world textures taken from the CUReT databa...
In three experiments the perceived roughness of visual and of auditory materials was investigated. I...
This thesis presents a novel investigation into the effect stereoscopic vision has upon the strength...
Computer simulated stimuli can provide a flexible method for creating artificial scenes in the study...
This thesis is concerned with the visual perception of glossy rough surfaces, specifically those cha...
Previous studies have demonstrated that skin vibration is an important factor affecting the roughnes...
Previous studies have demonstrated that skin vibration is an important factor affecting the roughnes...
of the quotation or information. i This thesis presents a novel investigation into the effect stereo...
Among many visual characteristics of surfaces, directionality is known to be very important [1, 2, 1...
We are investigating the perceived characteristics of 3D surface tex-ture by using rendered images o...
Both vision and touch yield comparable results in terms of roughness estimation of familiar textures...
We have studied how perceived gloss varies with the change of both mesoscale and microscale roughnes...
Most everyday surfaces are randomly rough and self-similar on sufficiently small scales. We investig...