AbstractThe present paper outlines the process of introducing a pilot early Foreign Language (FL) project conducted in a game-based context. It aimed at developing young learners’ early English language skills through being involved in interactive simulation and physical activities. The project, which was piloted in two second grade (2nd) classrooms of a Greek primary school, was coordinated in two major phases: the ‘warm-up’ phase and the basic phase of the intervention carried out through three major steps: introducing the topic and demonstrating the games, playing and interacting through games and recycling new language patterns. The results from recording and evaluating the effectiveness of the intervention project indicated the positiv...