AbstractTo meet the demand for fast and detailed calculations in numerical ocean simulations, we implemented a non-hydrostatic ocean model on a graphics processing unit (GPU). We improved the model's Poisson/Helmholtz solver by optimizing the memory access, using instruction-level parallelism, and applying a mixed precision calculation to the preconditioning of the Poisson/Helmholtz solver. The GPU-implemented model was 4.7 times faster than a comparable central processing unit execution. The output errors due to this implementation will not significantly influence oceanic studies
The N-DOP (Nitrogen and Dissolved Organic Phosphorus) model is a biogeochemical model used to determ...
This paper describes the implementation of three different simplified ocean models on a GPU (graphic...
The faster growth curves in the speed of graphics processing units (GPUs) relative to CPUs have spaw...
The two-dimensional barotropic vorticity equation is one of the basic equations of ocean dynamics. I...
ROMS is software that models and simulates an ocean region using a finite difference grid and time s...
Graphics processing unit (GPU) has become a powerful computation platform not only for graphic rende...
A two-dimensional water wave model based on potential flow is investigated with the intention of sim...
In this paper we prove how the use of the GPU NVIDIA architectures could improve the performance of...
Abstract—ROMS is software that models and simulates an ocean region using a finite difference grid a...
This paper describes the implementation of three different simplified ocean models on a GPU (graphic...
In this work, we evaluate different solvers and preconditioners for solving the barotropic system of...
Ocean studies are crucial to many scientific disciplines. Due to the difficulty in probing the deep ...
ABSTRACT In today's world the focus on environment and climate is higher than ever. Especially the c...
Graphics processing units (GPUs) are an attractive solution in many scientific applications due to t...
The solution of the pressure Poisson equation arising in the numerical solution of incompressible Na...
The N-DOP (Nitrogen and Dissolved Organic Phosphorus) model is a biogeochemical model used to determ...
This paper describes the implementation of three different simplified ocean models on a GPU (graphic...
The faster growth curves in the speed of graphics processing units (GPUs) relative to CPUs have spaw...
The two-dimensional barotropic vorticity equation is one of the basic equations of ocean dynamics. I...
ROMS is software that models and simulates an ocean region using a finite difference grid and time s...
Graphics processing unit (GPU) has become a powerful computation platform not only for graphic rende...
A two-dimensional water wave model based on potential flow is investigated with the intention of sim...
In this paper we prove how the use of the GPU NVIDIA architectures could improve the performance of...
Abstract—ROMS is software that models and simulates an ocean region using a finite difference grid a...
This paper describes the implementation of three different simplified ocean models on a GPU (graphic...
In this work, we evaluate different solvers and preconditioners for solving the barotropic system of...
Ocean studies are crucial to many scientific disciplines. Due to the difficulty in probing the deep ...
ABSTRACT In today's world the focus on environment and climate is higher than ever. Especially the c...
Graphics processing units (GPUs) are an attractive solution in many scientific applications due to t...
The solution of the pressure Poisson equation arising in the numerical solution of incompressible Na...
The N-DOP (Nitrogen and Dissolved Organic Phosphorus) model is a biogeochemical model used to determ...
This paper describes the implementation of three different simplified ocean models on a GPU (graphic...
The faster growth curves in the speed of graphics processing units (GPUs) relative to CPUs have spaw...