As a bachelor’s degree project, the study examines elements that may affect or distort players’ perception of opponents’ behavior in games. More specifically in stationary character driven games such as Texas Hold ‘em Poker. Elements that were chosen as a focus in the study were visual character design and participants previous experiences, such as knowledge of games in general and familiarity with Texas Hold ‘em Poker. A game prototype was designed as a tool to use when examining the subject. In the game prototype, players were seated at a Texas Hold ‘em Poker table and faced two opponents. One opponent was designed to be visually aggressive and the other visually defensive. Participants of the study were asked to answer a questionnaire an...
The notion of structural effects in gaming machine play is increasingly gaining importance in the ga...
The thesis is focused on masculinity and gender stereotypes in poker environment. The author studies...
This is the result of a 10 week long study about if player behaviors and choices are affectedby the ...
As a bachelor’s degree project, the study examines elements that may affect or distort players’ perc...
Games can be used to convey meaning and communicate messages. While there is ample research on games...
The bachelor thesis deals with the behaviour of poker players, which can be encountered in the game ...
The study explores the question if poker represents a game of chance or of skill, and whether there ...
This study explores the relatively new phenomenon of online poker. More specifically, it elaborates ...
This paper aims to provide a foundation in regard to information and cause correlation for future re...
This study introduces Texas Hold'em Poker as a research interest and discusses the use of poker in s...
Numerous algorithms/methods exist for creating computer poker players. This thesis comparesand contr...
Nya casinon dyker upp allt oftare och spelberoende är ett återkommande ämne i nyheterna. Trots alla ...
The article presents the results of an experiment during which the participants were playing an onli...
This study represents seven adolescents’ perspective on online poker gambling. The purpose of this s...
Under senare år har allt fler spelbolag och spelreklam dykt upp på den svenska marknaden. Detta har ...
The notion of structural effects in gaming machine play is increasingly gaining importance in the ga...
The thesis is focused on masculinity and gender stereotypes in poker environment. The author studies...
This is the result of a 10 week long study about if player behaviors and choices are affectedby the ...
As a bachelor’s degree project, the study examines elements that may affect or distort players’ perc...
Games can be used to convey meaning and communicate messages. While there is ample research on games...
The bachelor thesis deals with the behaviour of poker players, which can be encountered in the game ...
The study explores the question if poker represents a game of chance or of skill, and whether there ...
This study explores the relatively new phenomenon of online poker. More specifically, it elaborates ...
This paper aims to provide a foundation in regard to information and cause correlation for future re...
This study introduces Texas Hold'em Poker as a research interest and discusses the use of poker in s...
Numerous algorithms/methods exist for creating computer poker players. This thesis comparesand contr...
Nya casinon dyker upp allt oftare och spelberoende är ett återkommande ämne i nyheterna. Trots alla ...
The article presents the results of an experiment during which the participants were playing an onli...
This study represents seven adolescents’ perspective on online poker gambling. The purpose of this s...
Under senare år har allt fler spelbolag och spelreklam dykt upp på den svenska marknaden. Detta har ...
The notion of structural effects in gaming machine play is increasingly gaining importance in the ga...
The thesis is focused on masculinity and gender stereotypes in poker environment. The author studies...
This is the result of a 10 week long study about if player behaviors and choices are affectedby the ...