Purpose The purpose of this paper is to discuss a novel life cycle approach to education for sustainable development (ESD) where the students become “design thinkers”. Design/methodology/approach A case study on the creation, development and utilisation of educational games by university students is presented. The paper discusses the case study in the context of Kolb’s experiential learning and dynamic matching model, Perry’s stages of intellectual development and Beech and Macintosh’s processual learning model. The data used were from questionnaire feedback from the pupils who played the games and students who designed the games. Further qualitative feedback was collected from local schools involved in playing the games crea...
The paper presents a review on, and analysis of, the design, development and evaluation of experienc...
This paper is based on research conducted at primary and tertiary levels in Queensland, Australia. T...
Academic institutions are increasingly required to prepare future practitioners to face complex sust...
Purpose: The purpose of this paper is to discuss a novel life cycle approach to education for sustai...
Design/methodology/approach: A case study on the creation, development and utilisation of educationa...
Education for Sustainable Development (ESD) has become an essential issue for schools facing major c...
[EN] Nowadays, the programs of Education for Sustainable Development (ESD) are designed for changing...
The Sustainable Strategies Game (SSG) is being developed as ‘edutainment’ in response to the need t...
Sustainability and sustainable development have been recognized as the major challenges of the 21st ...
Academic institutions are increasingly required to prepare future practitioners to face complex sust...
The article aims at assessing the effectiveness of a role-play in addressing two concerns: clarifyin...
The need to ensure that learners acquire the knowledge and skills required to promote sustainable de...
This paper explores the value of cooperative games in enhancing knowledge and generating pro-environ...
Game Based Learning seems to be an interesting new possibility of teaching and learning, but the eff...
The paper presents a review on, and analysis of, the design, development and evaluation of experienc...
This paper is based on research conducted at primary and tertiary levels in Queensland, Australia. T...
Academic institutions are increasingly required to prepare future practitioners to face complex sust...
Purpose: The purpose of this paper is to discuss a novel life cycle approach to education for sustai...
Design/methodology/approach: A case study on the creation, development and utilisation of educationa...
Education for Sustainable Development (ESD) has become an essential issue for schools facing major c...
[EN] Nowadays, the programs of Education for Sustainable Development (ESD) are designed for changing...
The Sustainable Strategies Game (SSG) is being developed as ‘edutainment’ in response to the need t...
Sustainability and sustainable development have been recognized as the major challenges of the 21st ...
Academic institutions are increasingly required to prepare future practitioners to face complex sust...
The article aims at assessing the effectiveness of a role-play in addressing two concerns: clarifyin...
The need to ensure that learners acquire the knowledge and skills required to promote sustainable de...
This paper explores the value of cooperative games in enhancing knowledge and generating pro-environ...
Game Based Learning seems to be an interesting new possibility of teaching and learning, but the eff...
The paper presents a review on, and analysis of, the design, development and evaluation of experienc...
This paper is based on research conducted at primary and tertiary levels in Queensland, Australia. T...
Academic institutions are increasingly required to prepare future practitioners to face complex sust...