Surface or shape reconstruction from 3D digitizations performed in planar samplings are frequent in product design, reverse engineering, rapid prototyping, medical and artistic applications, etc -- The planar slicing of the object offers an opportunity to recover part of the neighborhood information essential to reconstruct the topological 2-manifold embedded in R3 that approximates the object surface -- Next stages of the algorithms find formidable obstacles that are classified in this investigation by the following taxonomy: (i) Although real objects have manifold boundaries, in objects with thin sections or walls, the manifold property remains in the data sample only at the price of very small sampling intervals and large data sets -- F...
The problem of reconstructing a shape from its sample appears in many scientific and engineering app...
The area of surface reconstruction has seen substantial progress in the past two decades. The tradit...
We describe and demonstrate an algorithm that takes as input an unorganized set of points {x1, ..., ...
In surface reconstruction from planar slices it is necessary to build surfaces between corresponding...
In surface reconstruction from planar slices it is necessary to build surfaces between corresponding...
Surface or shape reconstruction from 3D digitizations, range pictures play an important role as the ...
AbstractReconstructing a 3D shape from sample points is a central problem faced in medical applicati...
The surface of natural or human made objects usually comprises a collection of distinct regions char...
International audienceReconstructing a 3D shape from sample points is a central problem faced in med...
Surface or shape reconstruction from 3D digitizations, range pictures play an important role as the ...
In surface reconstruction from planar slices it is necessary to build surfaces between corresponding...
The surface of natural or human-made objects usually comprises a collection of distinct regions char...
Surface reconstruction problem (SRP) from planar samples has been traditionally approached by either...
Surface reconstruction is a problem in the field of computational geometry that is concerned with re...
We introduce a new surface representation method, called patchwork, to extend three-dimensional surf...
The problem of reconstructing a shape from its sample appears in many scientific and engineering app...
The area of surface reconstruction has seen substantial progress in the past two decades. The tradit...
We describe and demonstrate an algorithm that takes as input an unorganized set of points {x1, ..., ...
In surface reconstruction from planar slices it is necessary to build surfaces between corresponding...
In surface reconstruction from planar slices it is necessary to build surfaces between corresponding...
Surface or shape reconstruction from 3D digitizations, range pictures play an important role as the ...
AbstractReconstructing a 3D shape from sample points is a central problem faced in medical applicati...
The surface of natural or human made objects usually comprises a collection of distinct regions char...
International audienceReconstructing a 3D shape from sample points is a central problem faced in med...
Surface or shape reconstruction from 3D digitizations, range pictures play an important role as the ...
In surface reconstruction from planar slices it is necessary to build surfaces between corresponding...
The surface of natural or human-made objects usually comprises a collection of distinct regions char...
Surface reconstruction problem (SRP) from planar samples has been traditionally approached by either...
Surface reconstruction is a problem in the field of computational geometry that is concerned with re...
We introduce a new surface representation method, called patchwork, to extend three-dimensional surf...
The problem of reconstructing a shape from its sample appears in many scientific and engineering app...
The area of surface reconstruction has seen substantial progress in the past two decades. The tradit...
We describe and demonstrate an algorithm that takes as input an unorganized set of points {x1, ..., ...