The crisis of the Western culture has produced a radical alteration of the concept of past in the contemporary societies and this alteration has determined the birth of a new social phenomenon: the vintage. A phenomenon that is related to a large quantity of social area and, a cause of this, is complicated to analyse. The main scope of this article is to explore the reasons of the actual big success of the vintage. The individuals are involved by the vintage because the diffusion of the actual postmodern culture has weakened the social idea of the time. Indeed, there is a crisis of the conception of the traditional and linear time and the increasing diffusion of an eternal present. This is due to the social role of the media and, in particu...
The article discusses the constitutive elements and consequences of contemporary media experience. I...
En este artículo se plantea una reflexión sobre la utilidad y potencialidades que se derivarían de u...
The cultural practices related to video games - a relatively young communication medium - gained sub...
The crisis of the Western culture has produced a radical alteration of the concept of past in the co...
The crisis of the Western culture has produced a radical alteration of the concept of past in the co...
Vintage is not a new phenomenon, although during the past few years, it has became an important tren...
International audienceThe term ‘vintage’ is common in our modern-day vocabulary. The concept to whic...
The media dynamically and complexly shape the forms and processes of remembering, transforming diffe...
Modern time experience is heavily influenced by media experience, so that media can be considered th...
The content of the reflexive process over the historical past is substantiated in the article. The c...
This project work arises from a need to contextualize and research what is the role of nostalgia and...
In recent years, at least in the so-called western societies, a clear trend has been established to ...
One of the most substantial interdisciplinary topics in the study of contemporary culture is change ...
One of the most effective insights of postmodern theory of narrative was the “nostalgia for the pres...
The paper sets out to analyse the relationship between past, present, and future as applied to the b...
The article discusses the constitutive elements and consequences of contemporary media experience. I...
En este artículo se plantea una reflexión sobre la utilidad y potencialidades que se derivarían de u...
The cultural practices related to video games - a relatively young communication medium - gained sub...
The crisis of the Western culture has produced a radical alteration of the concept of past in the co...
The crisis of the Western culture has produced a radical alteration of the concept of past in the co...
Vintage is not a new phenomenon, although during the past few years, it has became an important tren...
International audienceThe term ‘vintage’ is common in our modern-day vocabulary. The concept to whic...
The media dynamically and complexly shape the forms and processes of remembering, transforming diffe...
Modern time experience is heavily influenced by media experience, so that media can be considered th...
The content of the reflexive process over the historical past is substantiated in the article. The c...
This project work arises from a need to contextualize and research what is the role of nostalgia and...
In recent years, at least in the so-called western societies, a clear trend has been established to ...
One of the most substantial interdisciplinary topics in the study of contemporary culture is change ...
One of the most effective insights of postmodern theory of narrative was the “nostalgia for the pres...
The paper sets out to analyse the relationship between past, present, and future as applied to the b...
The article discusses the constitutive elements and consequences of contemporary media experience. I...
En este artículo se plantea una reflexión sobre la utilidad y potencialidades que se derivarían de u...
The cultural practices related to video games - a relatively young communication medium - gained sub...