In this report, a new $ dimensional tree data structure ({emph Multiresolution Kdtree, MKtree}) is introduced. In a complex scene containing a high number of individual objects, the MKtree represents a hierarchical subdivision of the scene objects that guarantees a small space overlap between node regions. The proposed MKtree data structure succeeds in performing simultaneosly space and scene subdivision. MKtrees are useful for {it broad phase} collision and proximity detection tests and for time--critical rendering in large environments requiring external memory storage. Examples in ship design applications are presented and discussed.Postprint (published version
We introduce a novel multi-dimensional space partitioning method. A new type of tree combines the ad...
The topic of this thesis is ray tracing dynamic scenes and doing that efficiently while harnessing t...
Figure 1: Dynamic scenes ray traced using parallel fast construction of kd-tree. The scenes were ren...
In this report, a new $ dimensional tree data structure ({emph Multiresolution Kdtree, MKtre...
The problem to represent very complex systems has been studied by several authors, obtaining ...
K dimensional tree data structure(Multiresolution Kdtree, MKtree) is introduced. In a complex scene ...
In this paper, the collision prediction between polyhedra under screw motions and a static scene...
The location of an object or parts of an object in huge environments is of fundamental importance...
Collision detection between several objects in a closed space is of fundamental importance in all t...
We introduce the boxtree, a versatile data structure for representing triangulated or meshed surface...
We introduce a novel multi-dimensional space partitioning method. A new type of tree combines the ad...
Quadtrees, octrees, and in general k-trees have established themselves as useful hierarchical data s...
This paper explores the use of multi-dimensional trees to provide spatial and temporal efficiencies ...
This paper explores the use of multi-dimensional trees to provide spatial and temporal eÆciencies in...
This thesis describes the design and implementation of an application for picture synthesis using ra...
We introduce a novel multi-dimensional space partitioning method. A new type of tree combines the ad...
The topic of this thesis is ray tracing dynamic scenes and doing that efficiently while harnessing t...
Figure 1: Dynamic scenes ray traced using parallel fast construction of kd-tree. The scenes were ren...
In this report, a new $ dimensional tree data structure ({emph Multiresolution Kdtree, MKtre...
The problem to represent very complex systems has been studied by several authors, obtaining ...
K dimensional tree data structure(Multiresolution Kdtree, MKtree) is introduced. In a complex scene ...
In this paper, the collision prediction between polyhedra under screw motions and a static scene...
The location of an object or parts of an object in huge environments is of fundamental importance...
Collision detection between several objects in a closed space is of fundamental importance in all t...
We introduce the boxtree, a versatile data structure for representing triangulated or meshed surface...
We introduce a novel multi-dimensional space partitioning method. A new type of tree combines the ad...
Quadtrees, octrees, and in general k-trees have established themselves as useful hierarchical data s...
This paper explores the use of multi-dimensional trees to provide spatial and temporal efficiencies ...
This paper explores the use of multi-dimensional trees to provide spatial and temporal eÆciencies in...
This thesis describes the design and implementation of an application for picture synthesis using ra...
We introduce a novel multi-dimensional space partitioning method. A new type of tree combines the ad...
The topic of this thesis is ray tracing dynamic scenes and doing that efficiently while harnessing t...
Figure 1: Dynamic scenes ray traced using parallel fast construction of kd-tree. The scenes were ren...