This paper describes the Visibility Octree, a data structure to accelerate 3D navigation through very complex scenes. A conservative visibility algorithm that computes and hierarchically stores the structure at a preprocessing stage is presented. The Visibility Octree is used during navigation and its main contribution is its ability to provide an effective control over the coarseness of the visibility approximation. Tests with indoor ship scenes show that the visibility octree performs well on densely occluded environments.Postprint (published version
International audienceIn this paper we describe a unified data-structure, the 3D Visibility Complex ...
We propose an efficient approach to precompute and reuse visibility information based on existing sp...
The visualization of massive 3D models is an intensively examined field of research. Due to their ra...
This paper describes the Visibility Octree, a data structure to accelerate 3D navigation through ver...
This paper describes the visibility octree, a data structure to accelerate 3D navigation through ver...
We present the visibility octree, a new data structure to accelerate 3D navigation through very comp...
We present the visibility octree, a new data structure to accelerate 3D navigation through very comp...
This work is focused on the interactive navigation through highly polygon-populated ship environmen...
An alternative method to the visibility preprocessing stage of rendering is implemented and tested a...
International audienceVisibility computations are central in any computer graphics application. The ...
International audienceIn this paper we describe a unified data-structure, the 3DVisibility Complex w...
The visibility graph is a fundamental geometric structure which is useful in many applications, incl...
Recent advances in 3D modeling provide us with real 3D datasets to answer queries, such as "Wha...
of scenes of polygons and smooth objects In this paper we describe a unified data-structure, the 3D ...
Abstract—Recent advances in 3D modeling provide us with real 3D datasets to answer queries, such as ...
International audienceIn this paper we describe a unified data-structure, the 3D Visibility Complex ...
We propose an efficient approach to precompute and reuse visibility information based on existing sp...
The visualization of massive 3D models is an intensively examined field of research. Due to their ra...
This paper describes the Visibility Octree, a data structure to accelerate 3D navigation through ver...
This paper describes the visibility octree, a data structure to accelerate 3D navigation through ver...
We present the visibility octree, a new data structure to accelerate 3D navigation through very comp...
We present the visibility octree, a new data structure to accelerate 3D navigation through very comp...
This work is focused on the interactive navigation through highly polygon-populated ship environmen...
An alternative method to the visibility preprocessing stage of rendering is implemented and tested a...
International audienceVisibility computations are central in any computer graphics application. The ...
International audienceIn this paper we describe a unified data-structure, the 3DVisibility Complex w...
The visibility graph is a fundamental geometric structure which is useful in many applications, incl...
Recent advances in 3D modeling provide us with real 3D datasets to answer queries, such as "Wha...
of scenes of polygons and smooth objects In this paper we describe a unified data-structure, the 3D ...
Abstract—Recent advances in 3D modeling provide us with real 3D datasets to answer queries, such as ...
International audienceIn this paper we describe a unified data-structure, the 3D Visibility Complex ...
We propose an efficient approach to precompute and reuse visibility information based on existing sp...
The visualization of massive 3D models is an intensively examined field of research. Due to their ra...