The aim of this study is to take a closer look at how customization, or the lack thereof, affectsthe player to character emotional bond and identification in a digital game. Examining previousarticles and studies with similar aim, the lack of study pertaining to a certain game formatsurfaced and sparked a research interest. To gain some clarity into how character customization,and the identification and bond it inspires in players, would be affected by a non-audiovisualbranching stories digital game the researcher created a small game for this study. This paperexplores if previous research results on RPGs can be transferred to the format of a text-basednon-audiovisual branching story game. For this qualitative study, ten people, divided in ...
The chapter takes as its main object of study Calleja’s (2011) Player Involvement Model, an analytic...
The connection that players can feel toward their characters in pen-and-paper roleplaying games is a...
The aim of this thesis is to demonstrate a methodological approach to explore a potential connection...
The aim of this study is to take a closer look at how customization, or the lack thereof, affectsthe...
The aim of this study is to analyse the relationship that can be formed between player and video gam...
The bond between player and character as perceived by many, in pen-and-paper roleplaying games, is u...
The video game industry has been experiencing a trend toward independent game developers making thei...
While video games have received strong attention for their potential to generate engagement and lear...
While video games have received strong attention for their potential to generate engagement and lear...
While video games have received strong attention for their potential to generate engagement and lear...
This project endeavors to examine the effect of externalized emotional display of the player charact...
In this study I propose a design approach for character-based games. In order to develop a design me...
Avatars are a commonly used mechanism for representing the player within the world of a game. The av...
Avatars are a commonly used mechanism for representing the player within the world of a game. The av...
This thesis investigated to what extent the inclusion of a UI indicating character trait bars affect...
The chapter takes as its main object of study Calleja’s (2011) Player Involvement Model, an analytic...
The connection that players can feel toward their characters in pen-and-paper roleplaying games is a...
The aim of this thesis is to demonstrate a methodological approach to explore a potential connection...
The aim of this study is to take a closer look at how customization, or the lack thereof, affectsthe...
The aim of this study is to analyse the relationship that can be formed between player and video gam...
The bond between player and character as perceived by many, in pen-and-paper roleplaying games, is u...
The video game industry has been experiencing a trend toward independent game developers making thei...
While video games have received strong attention for their potential to generate engagement and lear...
While video games have received strong attention for their potential to generate engagement and lear...
While video games have received strong attention for their potential to generate engagement and lear...
This project endeavors to examine the effect of externalized emotional display of the player charact...
In this study I propose a design approach for character-based games. In order to develop a design me...
Avatars are a commonly used mechanism for representing the player within the world of a game. The av...
Avatars are a commonly used mechanism for representing the player within the world of a game. The av...
This thesis investigated to what extent the inclusion of a UI indicating character trait bars affect...
The chapter takes as its main object of study Calleja’s (2011) Player Involvement Model, an analytic...
The connection that players can feel toward their characters in pen-and-paper roleplaying games is a...
The aim of this thesis is to demonstrate a methodological approach to explore a potential connection...