The dilemma of designing interactive narrative media is how to empower the participants to tell the author’s story from their own point of view, yet in a structured manner. We propose a solution by means of associating story elements with metadata that constitute a story ontospace. It is defined by multiple narrative dimensions each of which follow one meaningful aspect of the story. The spectator can choose a perspective, which is essentially a prioritization among the narrative dimensions. This is formalized as a projection of the story space onto a uniquely apparent landscape, to which each dimension contributes to the chosen degree. The straightest trajectory through this landscape corresponds to a perspective-relative narrative path th...
Storytelling, in oral, visual, or written forms, plays a centralrole in various types of media, incl...
International audienceThe goal of our paper is to demonstrate through artistic experimentation that ...
International audienceDevelopers of interactive 3D applications, such as computer games, are expendi...
The dilemma of designing interactive narrative media is how to empower the participants to tell the ...
story environments Most interactive stories, such as hypertext narratives and interactive movies ach...
This article takes into consideration some narrative traits in the experience of the media user with...
Story generation (including interactive narrative) consists of creating a narrative experience on co...
This chapter explores narration in film and in videogames/virtual environments/interactive narrative...
In this paper, we set out a basic approach to the modeling of narrative in interactive virtual world...
International audienceThe construction of 3D interactive stories with variable storylines, user inte...
Story generation (including interactive narrative) consists of creating a narrative experience on co...
Interactive digital storytelling promises to be a new artistic discipline. But what does the artwork...
International audienceStory generation (including interactive narrative) consists in creating a narr...
Making narrative interactive promises to add a new depth and richness to the act of storytelling. It...
This thesis concerns the discourse properties of cinematographic storytelling around three axes: tim...
Storytelling, in oral, visual, or written forms, plays a centralrole in various types of media, incl...
International audienceThe goal of our paper is to demonstrate through artistic experimentation that ...
International audienceDevelopers of interactive 3D applications, such as computer games, are expendi...
The dilemma of designing interactive narrative media is how to empower the participants to tell the ...
story environments Most interactive stories, such as hypertext narratives and interactive movies ach...
This article takes into consideration some narrative traits in the experience of the media user with...
Story generation (including interactive narrative) consists of creating a narrative experience on co...
This chapter explores narration in film and in videogames/virtual environments/interactive narrative...
In this paper, we set out a basic approach to the modeling of narrative in interactive virtual world...
International audienceThe construction of 3D interactive stories with variable storylines, user inte...
Story generation (including interactive narrative) consists of creating a narrative experience on co...
Interactive digital storytelling promises to be a new artistic discipline. But what does the artwork...
International audienceStory generation (including interactive narrative) consists in creating a narr...
Making narrative interactive promises to add a new depth and richness to the act of storytelling. It...
This thesis concerns the discourse properties of cinematographic storytelling around three axes: tim...
Storytelling, in oral, visual, or written forms, plays a centralrole in various types of media, incl...
International audienceThe goal of our paper is to demonstrate through artistic experimentation that ...
International audienceDevelopers of interactive 3D applications, such as computer games, are expendi...