A book review of Learning with Digital Games: A Practical Guide to Engaging Students in Higher Education by Nicola Whitton, New York: Routledge, ISBN: 9780415997751.3 page(s
Written for Higher Education teaching and learning professionals, Learning with Digital Games provid...
Review of the book 'Digital book design and publishing', by Douglas Holleley, published by Clarellen...
http://dx.doi.org/10.5007/1980-4237.2014n15p166O'HAGAN, Minako; MANGIRON, Carmen. Game Localization:...
Review of the book 'Using games to enhance learning and teaching: a beginner's guide', edited by Nic...
Dan Golding reviews the book 'How to do things with videogames' by Ian Bogost, University of Minneso...
A book review of 'Visible learning and the science of how we learn', J. Hattie and G. Yates, London,...
Review(s) of: 'What Video Games Have to Teach Us About Learning and Literacy' by James Gee (2003). N...
Review of the book 'Researching student learning: approaches to studying in campus-based distance ed...
Digital technologies and learning in physical education: pedagogical cases [Book Review
Review of the book 'Play between worlds: exploring online game culture', by T. L. Taylor
This book review explores various chapters on educational policymaking, course design, and other top...
Review of the book 'Developing learning professionals: integrating experience in university and prac...
Digital technology has been the focus of recent debates in physical education with questions being c...
Review: A Play of Bodies: How We Perceive Videogames, by Brendan Keogh. MIT Press. 2018. ISBN: 97802...
A book review of 'Language Learning Beyond the Classroom' by D. Nunan and J. C. Richards (eds.), New...
Written for Higher Education teaching and learning professionals, Learning with Digital Games provid...
Review of the book 'Digital book design and publishing', by Douglas Holleley, published by Clarellen...
http://dx.doi.org/10.5007/1980-4237.2014n15p166O'HAGAN, Minako; MANGIRON, Carmen. Game Localization:...
Review of the book 'Using games to enhance learning and teaching: a beginner's guide', edited by Nic...
Dan Golding reviews the book 'How to do things with videogames' by Ian Bogost, University of Minneso...
A book review of 'Visible learning and the science of how we learn', J. Hattie and G. Yates, London,...
Review(s) of: 'What Video Games Have to Teach Us About Learning and Literacy' by James Gee (2003). N...
Review of the book 'Researching student learning: approaches to studying in campus-based distance ed...
Digital technologies and learning in physical education: pedagogical cases [Book Review
Review of the book 'Play between worlds: exploring online game culture', by T. L. Taylor
This book review explores various chapters on educational policymaking, course design, and other top...
Review of the book 'Developing learning professionals: integrating experience in university and prac...
Digital technology has been the focus of recent debates in physical education with questions being c...
Review: A Play of Bodies: How We Perceive Videogames, by Brendan Keogh. MIT Press. 2018. ISBN: 97802...
A book review of 'Language Learning Beyond the Classroom' by D. Nunan and J. C. Richards (eds.), New...
Written for Higher Education teaching and learning professionals, Learning with Digital Games provid...
Review of the book 'Digital book design and publishing', by Douglas Holleley, published by Clarellen...
http://dx.doi.org/10.5007/1980-4237.2014n15p166O'HAGAN, Minako; MANGIRON, Carmen. Game Localization:...