This thesis covers the history of 30 very important game people (in alphabetical order): David Arneson, Ralph Baer, Daniel Bunten, Nolan Bushnell, John Carmack, Chris Crawford, Richard Garriott, Gary Gygax, Trip Hawkins, Rob Hubbard, Toru Iwatani, Eugene Jarvis, Ken Kutaragi, Ed Logg, Sid Meier, Jeff Minter, Shigeru Miyamoto, Peter Molyneux, Yuji Naka, Alexey Pajitnov, John Romero, Hironobu Sakaguchi, Chris Stamper, Tim Stamper, Yu Suzuki, Satoshi Tajiri, Ken Williams, Roberta Williams, Will Wright and Gunpei Yokoi. It includes their background, their most important games and game-related work. It also provides information about the companies they worked for and the people they worked with. The thesis was created by gathering information fr...
Online security is a major problem for networked games worldwide. Specifically, account hijacking is...
Real|Unreal examines the emerging phenomenon of documentary videogames—specifically, how gamemakers ...
This project attempts to make the Gordon Library’s Video Game Archive more accessible to the WPI com...
This project studies the presentation of history through the medium of video gaming. We studied spe...
Video games represent a fast-growing medium and researchers are exploring their social influence, es...
Thesis (Ph.D.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program ...
What are the characteristic features of avatar-based singleplayer videogames, from Super Mario Bros....
What are the characteristic features of avatar-based singleplayer videogames, from Super Mario Bros....
Treball Final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2016/2...
Serious games - games that are intended to educate in addition to simply entertain - can be a valua...
The number of concern parents who complain about their children’s addiction to video games have expo...
Video games are a medium uniquely immersed in time. While the topic of time and games has been broac...
For over two decades, journalistic coverage of the video games industry has been handled by print ma...
This thesis is the first attempt to construct a standardized measure of literacy for the medium of v...
This thesis explores the use of paratext, or the material surrounding a text, in the rise of video g...
Online security is a major problem for networked games worldwide. Specifically, account hijacking is...
Real|Unreal examines the emerging phenomenon of documentary videogames—specifically, how gamemakers ...
This project attempts to make the Gordon Library’s Video Game Archive more accessible to the WPI com...
This project studies the presentation of history through the medium of video gaming. We studied spe...
Video games represent a fast-growing medium and researchers are exploring their social influence, es...
Thesis (Ph.D.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program ...
What are the characteristic features of avatar-based singleplayer videogames, from Super Mario Bros....
What are the characteristic features of avatar-based singleplayer videogames, from Super Mario Bros....
Treball Final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2016/2...
Serious games - games that are intended to educate in addition to simply entertain - can be a valua...
The number of concern parents who complain about their children’s addiction to video games have expo...
Video games are a medium uniquely immersed in time. While the topic of time and games has been broac...
For over two decades, journalistic coverage of the video games industry has been handled by print ma...
This thesis is the first attempt to construct a standardized measure of literacy for the medium of v...
This thesis explores the use of paratext, or the material surrounding a text, in the rise of video g...
Online security is a major problem for networked games worldwide. Specifically, account hijacking is...
Real|Unreal examines the emerging phenomenon of documentary videogames—specifically, how gamemakers ...
This project attempts to make the Gordon Library’s Video Game Archive more accessible to the WPI com...