The purpose of the thesis is to study what opportunities young people who live far away from major museums of art have of getting acquainted with visual arts when studying art in the comprehensive school. Computer media, especially video-conferences and the internet, were used as a support in the introduction to visual arts. The distance between the studied schools and the major museums of art was a central problem. The objective of the thesis is to find out whether new information technology will help young people to connect to the visual arts. Working methods, operations models and operational environments utilized in the introduction were assessed during the research process. The research problems were defined as follows: firstly, is vir...
The main focus of this research was to describe the educational purpose of Christian schools within ...
Museums of technology as places for children's creative learning. How to design an exhibition to inc...
Aims. Touch is a part normal human interaction, in school too. By touching, people show for example ...
Intermediaries of the Artworld. From Pipeline to Actor-Network looks at the different ways in which ...
Pro gradu -tutkielmani käsittelee 8-luokkalaisten vierailuryhmien opettajien vuorovaikutusta Taidet...
Abstract This research thesis aimed to deepen understanding about the nature of technology and its ...
This research focuses on one arts education project which was carried out in Helsinki in early child...
Tutkimus käsittelee taidemuseovierailun liittämistä osaksi erityisopetuksen kuvataideopetusta. Yhte...
Abstract The purpose of this study was to investigate the pedagogical impact of information and com...
Science education and e-learning materials are key concepts of the 2010s, when it comes to adapting ...
Tutkimuksen tavoitteena on analysoida ja kehittää käsityönopettajan maiste-riopintoihin liittyvää Ma...
The article focuses on art education in the context of contemporary culture. The writer suggests tha...
Higher education is faced with the challenge of strengthening students competencies for the constan...
Aims The aim of the Vesisankarit project is to encourage children in practicing their water skills ...
Art education is an activity the depictions of which are familiar to us but what is not so clear is ...
The main focus of this research was to describe the educational purpose of Christian schools within ...
Museums of technology as places for children's creative learning. How to design an exhibition to inc...
Aims. Touch is a part normal human interaction, in school too. By touching, people show for example ...
Intermediaries of the Artworld. From Pipeline to Actor-Network looks at the different ways in which ...
Pro gradu -tutkielmani käsittelee 8-luokkalaisten vierailuryhmien opettajien vuorovaikutusta Taidet...
Abstract This research thesis aimed to deepen understanding about the nature of technology and its ...
This research focuses on one arts education project which was carried out in Helsinki in early child...
Tutkimus käsittelee taidemuseovierailun liittämistä osaksi erityisopetuksen kuvataideopetusta. Yhte...
Abstract The purpose of this study was to investigate the pedagogical impact of information and com...
Science education and e-learning materials are key concepts of the 2010s, when it comes to adapting ...
Tutkimuksen tavoitteena on analysoida ja kehittää käsityönopettajan maiste-riopintoihin liittyvää Ma...
The article focuses on art education in the context of contemporary culture. The writer suggests tha...
Higher education is faced with the challenge of strengthening students competencies for the constan...
Aims The aim of the Vesisankarit project is to encourage children in practicing their water skills ...
Art education is an activity the depictions of which are familiar to us but what is not so clear is ...
The main focus of this research was to describe the educational purpose of Christian schools within ...
Museums of technology as places for children's creative learning. How to design an exhibition to inc...
Aims. Touch is a part normal human interaction, in school too. By touching, people show for example ...